Vincenzo Pratticò
@vincenzoprattico
🇮🇹 Freelance illustrator | TTRPGs, Boardgames Games Workshop, Wizard of the Coast ,Toei Animation, Ghostfire Gaming, Ludus Magnus Studio, Grim Moon Studio, Archvillain Games, Aces Games. 🚫NO AI/NFT🚫
Hey #portfolioday! I'm Vincenzo, freelance artist currently working, amongst others, on Warhammer and Magic. I love monsters and creating epic badass scenes. As a cinema lover, I always try to give a cinematic aspect to my works. My happiness lies in bringing other people's ideas to life!🤟❤️
Congrats for the achievement and thank you for hosting 🤟 I'm Vincenzo, ttrpg and boardgame illustrator since 2016. I'm currently living my dream of working for GW and Magic. Wake me up as late as possible 🤣
Hi everyone, I'm thinking of opening up a few slots for half body portraits (like the first two) or close-ups (like the other two) over the next few weeks. If you're interested, send me a DM 🤟
Another achievement unlocked: I’m a Magic The Gathering illustrator!😭😭😭💥💥💥
Hey, thank you for hosting! I’d just like to let you know that I’m planning to open up more commission slots over the coming weeks. DM me for more info!🤟
A new portrait created for Benedetta, aka "Il Cigno Nerd", italian content creator! I’d also like to announce that I’m officially opening commissions. I can’t guarantee quick turnaround times (my schedule is a nightmare) but I should be able to free up a few slots over the next few months. DM me!
Thank you for the artshare! I'm Vincenzo, freelance artist since 2016. I work in the board game industry and am currently working forGames Workshop. And I should soon be announcing another collaboration I’ve always dreamed of 😱
With this Blood Angel Marine, I wanted to pay tribute to the Italian journalist Lorenzo Fantoni for his work in popularising the lore of Warhammer 40k. It is largely thanks to him that I’ve been devouring hours and hours of content of late! #warhammer40k #warhammerart #bloodangels #spacemarine
I was told I could have become anything in life, so I decided to become a poster boy! Given that I’m devouring an obscene amount of Warhammer 40k lore, I’m obviously at that stage where I HAVE to pick a side 🤣 FOR THE EMPEROR! (For now 😏)
Here’s an example: Working title + Day of work number (not de date). If I work on several WIPs on the same day (which happens when I’m working on them for several hours and want to see if I need to make any adjustments), I add a letter next to the number.
There’ll be another image (in a few months’ time) that will really bring home just how enormous the amount I’ve learnt from creating this artwork is. In the meantime, I hope you like this, and if you have any questions, please do ask!🤟❤️
The process was exhausting and stressful, because I thought the extra effort compared to the others wouldn’t be all that much. How wrong I was. The problem was that I still had to stick to my usual deadlines, so I didn’t have the chance to sort certain things out properly.
This artwork marks a very important milestone in my time at GW. Although I had already created other battle scenes, for this one I decided to significantly increase the number of characters.
I’d like to thank everyone for your warm support during yesterday’s portfolio day ❤️ I’d like to welcome all my new followers, and to thank you all, I’m posting another illustration I created for Warhammer: Age of Sigmar🤟 More in comments!
Hey #portfolioday! I'm Vincenzo, freelance artist since 2016. I love monsters and creating epic badass scenes. As a cinema lover, I always try to give a cinematic aspect to my works. My happiness lies in bringing other people's ideas to life!🤟❤️
I really struggled, mainly because Photoshop’s perspective tools aren’t good at all, in truth, they’re absolutely rubbish. But despite the difficulties, I’ve learnt a lot, and recently I’ve managed to avoid making the same mistakes by using other software for managing prospects. I hope you like it!
Hey everyone! Today I’d like to show you the double-page spread I’ve created for the new Disciples of Tzeentch battletome in Age of Sigmar 4th Edition. For the first time, I had to deal with architecture and perspective across most of the image, rather than simply as background elements 1/2
Thank you for hosting! Unfortunately, I don't have anything new; I can only post the latest images that have been released after the NDA As soon as I’ve recovered from my current burnout :') , I should be able to give away some more spoilers!
Hey Damjan, thank you for the artshare and congrats for the achievement!