Walaber
@walaber
JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him
Petition to make all video game cars convertible / open air so you can see the driver in there doing stuff
Ok NOW it’s worth a wishlist right? (4x4 in a Furniture Store link in bio lol)
Look at all those handsome games discounted for the Steam summer sale! store.steampowered.com/publisher/wa...
It’s been a while since 4x4 had a proper physics explosion. Kinda comforting actually (I fixed it)
Very happy that many people have been enjoying the demo of 4x4 in a Furniture Store on Steam! Got some great feedback we will address as we push on to create the rest of the content and finish the game! Demo will stay up for at least another week if you want to check it out 🛻
The turtle can make each vertex have a unique color now. This is my side project I’m working on on my Sunday dev streams on twitch.tv/walaber
Please point me in the direction of an artist who can absolutely nail the 90's "graphics software" box art style! My Replicube-like sequel "TurtleCAD 3D" is in need of a logo + key art in this style! paid opportunity ofc! #gamedev #illustrator #graphicdesign #90s #computergraphics
over at @toyful.games we are making a short co-op puzzle adventure called "Reason and Rhyme", there is a demo live right now on Steam for next fest! Grab a friend, give it a go, and let us know what you think! s.team/a/4461870
Another Replicube-style game in the works! I’m working on this on my “Side Project Sunday” streams on Twitch.
🛻🆚🪑it's time! (to drive a 4x4 in a Furniture Store) PLEASE spread the word the demo is OUT NOW, and let me know what you think of it 😍 s.team/a/4135570
from my discord: "what do we think about my new shortcut idea?" 😅 (courtesy of @pqrachel.bsky.social)
Updated the demo build of 4x4 in a Furniture Store on Steam just now. This build has massive improvements, especially to performance and reduced file size (1.8GB down to 1.2GB!) Lots of revisions to the missions and UI as well!
Replicube was from how much I enjoy coding shaders. The new one is from how much I enjoy coding custom procedural/parametric meshes 🤓 working on it on my Sunday “side project” twitch streams.
I was asked on my dev stream how I decide what games to make. I stream gamedev on twitch.tv/walaber 3x per week btw!