Keiros
@keirosdragon
(He/him) DOB: January 1, 1987 ⚠️ THIS PROFILE IS 18+ ⚠️ ⚠️ NFSW AHEAD ⚠️ I’m a guy who loves huge stuff! Lover of macro, muscle, inflation, fat and hyper! WARNING! I POST AND RETWEET NSFW! BROWSE AT YOUR OWN RISK!
Forgot to post this for #InflateADragonDay yesterday. Which is a good timing because I just got this YCH. Arboth may be stuck in the shower, but that only seems to excite her. X3 #Sizesky #Furryinflation #Hypersky 🎨 by MsChalk at Furaffinity
I’m reminded of this piece of fanart by @/theycallhimcake.bsky.social. And yes, she does need more love. XD
I’ll give this a try. ^^ <— The poorly drawn-sketch vs. What the artist gave —>
Why am I getting the feeling the design screams “we made this because UE5 is realistic!”
Buff snek-dragon (Arboth), curvy dragon (Ash), and buff-chonk dragon-shark (Aqwer).
There was a mobile game released in 2012 during the early days of "gacha," and it was called Blood Brothers. Game was simple with little to no animation and it was rather unfair for F2P players. What kept me playing was because of the art style. I'll never forget my main Golden Lance.
My brain will always find a way to fall back to this, no matter how much time has passed and how much things have improved for me.
Yup. What’s even better is that it’s a real thing in Japan. And they’re called ToyLets.
I love this game A LOT and I look forward to playing The Scarlet Engagement!
Researching a bit, the game is based on a 2003 Korean fantasy novel series called “The Bird That Drinks Tears.” While it looks interesting, considering Krafton is publishing it we should be wary that they may have forced AI-gen onto the devs. 😕
I haven’t played this game ever since the late 90s. I wanna play it again. 😭
I love love LOVE playing this game so much back in 2000 and 2001. God, I miss old Blizzard.
Another game that defined late 90s/early 2000s gaming. I didn’t play it much, but when I did I loved the hell out of it. No “heroes,” no ults, just pure skill. I also remember a mod called “Bid For Power” that turned the game into a DBZ game. That too was also fun as hell.
2003’s Sands of Time was amazing. Gameplay, the characters, and ESPECIALLY the music. Stuart Chatwood’s work was phenomenal. And I’m glad the remake was canned, because it looked like Ubisoft couldn’t even bother to bring back Stuart.
Am I the only one who still remembers Lemonade Tycoon from 2002? This was so oddly addicting back in the day.
While I’m bummed that the remaster doesn’t have the additional content from War of the Lions, it’s good that Tactics is still going strong. Now if only Squeenix would make another Tactics style game. I mean, Ivalice is canon in FF14. So I’m hoping there will be.
I love this game’s setting. Steampunk and fantasy but with modern day weapons and fashion? A unique combat system that has you flip and jump around like it’s a 90s John Woo film? And interesting characters that gets you invested? Hell yeah!
I love how this made you feel like an unstoppable monster. And the twist of the game is that you’re playing a sentient virus who took on its host’s memories, which was a cool idea. If only the devs continued with that instead of the bog-standard “MUH FAMILY, I MUST REVENGE” plot for the sequel.
Speaking of puzzles, I loved playing this game back in the day. It’s a puzzle game where you make Rube Goldberg machines to solve tasks. However, I just messed around in sandbox mode to make “death obstacle courses.” XD Also there is a modern version called Contraption Maker on Steam.
A puzzle game that makes you feel like a translator/interpreter. While I did brute force a bit on the translating of the language, there was one door puzzle towards the end of the game that made me feel SUPER proud of using my brain and my note-taking (which involved using weights to make a key). 😁
I come back to this game from time to time and just mess around in it. I play solo, unfortunately. 😅
I played this on the original Xbox version in 2004. IMHO, Burnout 3 is the peak of the franchise. It’s arcadey as all hell with amazing music to match. Also, it’s the very first game that I got 100% completion.
The game that made me a fan of Kairosoft. Released on iOS in 2010, I was HOOKED. While Game Dev Story was more indepth, GDS had more personality and charm.