Agecaf
@agecaf
He/him, mathematician, gamedev, Mexican- Spanish, based in the UK. I've made a rhythm game called EternAlgoRhythm. I'm working on a multiplayer puzzle game called Spaceabon Twogether.
EternAlgoRhythm will be discounted by 19% for the Steam Autumn sale. It's a #rhythmgame with #proceduralmusic, and an #indigame by a #solodev. store.steampowered.com/app/2678290/... I will neither confirm nor deny that my discount strategy involves ever-increasing prime numbers.
I thought I'd share this cool number handwriting VFX I made for my #rhythmgame EternAlgoRhythm. It uses a fairly straightforward shader and I used Krita for the numbers. Attempt #2, using an mp4 instead of a gif. #solodev #indiegame
So the #puzzlegame I'm working on will have multiplayer, and I'll be testing that with my trusted friend: agecaf_test. They now have the game running... If you're wondering, the as-of-yet-unannounced game uses #Godot!
So now my blocks have nice edges. Still a long way until the game looks like I want it to, but this was a tricky step I'm happy with! #gamedev #Godot #puzzlegame
So I just learnt about the `@export_custom` tags in #Godot . Some of them are super useful, you can make Arrays of Arrays of types in the inspector with it, and there's one to make multiline strings use a monospace font with extra syntax highlighting. Some really cool stuff.
I am starting work on my next game! It'll be a puzzle game with online co-op. I started with a sketch of the starry background. Any guesses as to which engine I'm using? #indiegame #screenshotsaturday If you want to check out the #rhythmgame I just released, store.steampowered.com/app/2678290/...
EternAlgoRhythm is out now for the #SteamRhythmFest! It's a #rhythmgame with eternal, ever-changing melodies 🎶 🎮 Get the game or try the demo! store.steampowered.com/app/2678290/... #indiegame #procedural #games #rhythmfest