⛓Bound Dev Boi 🔞💦
@bounddev
super secret AD🔞🤫 | 3D artist/Gamedev | BDSM, Latex, CBT, Watersports and much more c: | My assets: 🇳🇱 Other stuff:
THE FREE SYNTECH GASMASK IS OUT NOW!🚨 An easy VRCFury install + it fits most avatar bases and includes a ton of customizability! get it here: jinxxy.com/BoundDev/Syn... rated for combat, hazardous enviroments and biohazard/chemical handling. (And some after dark fun )
Incredible gassy The gas particles are rendered from a simple blender smoke simulation and then compiled into a sprite sheet c:
A special room at the club. Libido boosting aphrodisiacs fill the air. the people here are inviting you into the rubber, handing you a gasmask and suit that'll fill your lungs. Come join, The night is young. The free gasmask asset is almost done, compatable with many avatars c:
An sealed, hot, humid room. Closed off to the outside world, only a blue clinical light illuminating the rubber pleasure inside. The sounds of chains, milkers and muffled moans fill the air. no names, no faces, just ID codes and perfectly sealed latex.
🚨NEW FREE ASSET The vibrating nullge! easy add to any avatar! just a quick plug and play :3 FREE on Jinxxy! Strong vibrator that keeps whatever inside in an endless cycle of denied edging. It also has a throb toggle! Color adjustable and super customizable to any look! jinxxy.com/BoundDev/Vib...
New character: Tiyari Been doin big thinkies about world building and creating more characters for the SynTech world. still need to learn to draw better tho ;w; tldr: SEX ALIENS BUILT THE PYRAMIDSSS!!!
Now that I'm fee of the horrid binds of school i wanna try streaming a bit more :3 Watch me play with my pee pee and some other asset creation stuff c: Happy to answer any and all questions ya'll might have :3 picarto.tv/BoundDev/
Now to make the color sliders. set up the Theme colors to the values in the picture. The values in the mat will be the default 0% in the sliders! Then set up the values in the sliders to what you want 100% of the slider to be. If you use both themes, add sliders for both
(Bonus) If you want the base latex to also be colorable make sure your Color texture is white latex! so we can multiply it into any color after. Then put the color to use "Theme Color 1" (Remember! nothing is ever 100% white or 100% black! think about PBR color limits)
Now put your new packed texture into the "RGBA" color masking in poi. To switch between them we're gonna turn off and on the alpha in the colors. (If you want colorable sliders set the colors to use "Theme Color 0")
An color texture is actually just 3 seperate grayscale textures packed into one file. so if we're a bit crafty we can individually use each channel for a sperate grayscale mask. If you want to know how i did this in substance painter look here: bsky.app/profile/boun...
[TUTORIAL] Some people have asked me how i did the multiple patterns in a single texture + customizable colors and it's actually quite easy :3 bsky.app/profile/boun...
Exporting isn't too hard just put the user channel into it's own RGB texture :3
Now if you've done this correctly when you look at the user colormask channel you can see the patterns turn a mixed color when they overlap
To show it on your mesh add an Anchor point to the folder containing all your patterns and refrence it in the mask of a new fill layer, then using the Levels function turn off all channels except the one you want to preview. You can do this multiple times for all the channels
Now to add the layers which we'll be drawing on for each seperate pattern add a fill layer in a folder and set it to fill only R, G or B. then set the folder they're in to Additive (Linear dodge) This way when 2 patterns overlap they'll ignore eachother instead of overwriting
The color masks will use a User channel. add a User channel and set it to use RGB8
[Continuation from Main Tutorial] This will show how i set up the packed color mask texture in a way i can also see it previewed on the mesh. This requires you to have basic Substance knowlage
Found out Poi supports packed color masks so i can have 3 separate suit patterns/decals i can switch for all for the cost of a single texture + if i hook up the pattern colors to the theme color system in Poi i can also customize them with any color i want! All ingame!
Niko's New latex suit Wrote some lore down for it on FA but it too long to post :c
After so long of doing EU only meets we're finally branching out to US timezones! We'll have our very first US meet tonight! If you ever wanted to join but couldn't due to timezones well now you can!! We're also still looking for more meet hosts! so if you want come join!