Daniel Fedor
@dcfedor
Developer of Ostranauts and NEO Scavenger. Founder of Blue Bottle Games studio.
Debugging why reactor rooms are so hot all of the sudden. Can *you* spot the culprit? #gamedev
I'm just jealous *I* didn't build the first fully-enclosed docking bay in Ostranauts.
We need a "Stories from the Void" anthology based on player accounts. I heard one recently... here it is:
Ostranauts: Teaching the intersection of physics and physiology since 2020.
Joshu's putting together an explainer video for what's new in Ostranauts's upcoming Fire in the Hold update. A ton of work going into just a few minutes! #gamedev
I guess, uh, someone forgot to tell AI Navy ships not to attack stations... #gamedev
If this ship had an associated sound, it would be a dot matrix printer operating #gamedev
There's a good chance we'll keep this mode in the long run as an option on the main menu. If nothing else, it's great for folks to practice flying and/or fighting with low risk to their saves. Like the combat simulator in Wing Commander :P
For those that missed it yesterday, you can now play a sneak peek of our upcoming ship combat in Ostranauts! Arena Mode lets you build spaceships out of working Lego-like parts, then field it against endless waves of hostile ships to see how far you get. #gamedev steamcommunity.com/sharedfiles/...