Knowledge
@edgeknowledge
Knowledge: the videogame industry newsletter from the creators of Edge. Sign up here for the new edition every Friday: bit.ly/knowledgenewsletter Get in touch via edgeknowledge@futurenet.com
In our latest issue, we welcomed @jamesbatchelor.bsky.social as our newest contributor. As Sony readies to stop PS5 disc production, he looks at the reality of other digitised entertainment industries and their relationships with physical media: tinyurl.com/4jhspv9p
In our latest issue, we speak to the new president of Atari Europe, Andreas Deptolla, on responsible studio management and resurrecting legacy IP: tinyurl.com/4jhspv9p
This week, @robfahey.net discusses the implications of GTA6 going disc-free and the future of physical media. In addition, we talk to one of Eve Online's longest-serving players on the importance of community in live-service games. newsletter.smartbrief.com/servlet/Arch...
This week, in addition to looking back at Summer Game Fest, we talk to Turnip Boy developer @snoozykazoo.com about its next title, Rizz Dungeon, making authentically queer projects, and delivering short games while understanding scope. Sign up to read more at 2pm BST: bit.ly/knowledgenewsletter
This Friday at 2pm BST, we look at what last week's Xbox and PlayStation showcases tell us about triple-A's creative dead end. Sign up here: bit.ly/knowledgenew...
Bond's back. Today we speak to IO on creating 007 First Light and the importance of regulating the hero's violent tendencies. That, plus an interview with IGI's co-founder on a decade of supporting Japanese indies. Live at 2pm GMT. Sign up here: bit.ly/knowledgenew...
This week, alongside IO Interactive, we're also reporting back from BitSummit. Alan Wen (@damisanthrope.bsky.social) talked to iGi's co-founder Takaaki Ichijo on a decade of indie development and supporting the Japanese scene. Sign up to read more on Friday: bit.ly/knowledgenewsletter
This week, as 007 First Light launches, we chat to IO Interactive's Tom Marcham about the game's pillars, fostering player agency while needing to retain a specific identity, and "going for a Batman approach" when it comes to Bond's licence to kill. Read more on Friday: bit.ly/knowledgenewsletter
We're in Iceland today for Eve Fanfest with Fenris Creations (rebranded from CCP at the beginning of this month). Don't miss our coverage next Friday on the company's plans for both the studio and its games, including the upcoming Frontier and Vanguard. Sign up here: bit.ly/knowledgenew...
This week, we chat to Johnny Galvatron about making @mixtapegame.bsky.social – he tells us about building "nostalgia of the heart, not of the era" and how Beethoven & Dinosaur is building its portfolio like (you guessed it) a mixtape. Sign up here to read more on Friday: bit.ly/knowledgenewsletter
In tomorrow’s issue, we talk to Hasbro CEO Chris Cocks about the firm’s continued investment in videogames, what happened with Atomic Arcade (and the future of the project it was working on), AI in games, globalising its studios, and more. Sign up to read more on Friday: bit.ly/knowledgenewsletter
This Friday, read our interview with Chaotic Works founders Karl Francis and Lawrence Grabowski about their upcoming unannounced project and the trials of funding an indie in the UK. Live at 2pm BST. Sign up here: bit.ly/knowledgenew...
"TR-49 came out and did better than anything we've ever done." This week, @inkle.co looks back at the very successful release of TR-49 in January. So what made the difference here?@jon.inkle.co tells us more. Sign up to receive the issue this afternoon: bit.ly/knowledgenewsletter
This week, we talk to @evilempirestudio.bsky.social about going from "three guys publishing Dead Cells" to 60 people making the next Castlevania. COO Benjamin Laulan tells us about how it's approaching the iconic franchise with modern takes. Sign up to read more on Friday bit.ly/knowledgenewsletter
In today's issue, LGF director Michael French talks of the success of last week's show and tells us about plans to consolidate some of the festival's events into a single, larger venue next year. Live at 2pm UK time. Sign up here: bit.ly/knowledgenew...
This week we talk to @aresundnes.hypergames.no about the upcoming release of Moomintroll: Winter's Warmth, 14 years of Hyper Games, and the opportunities that funds like @wingsfund.me represent for the industry as a whole. Tune in on Friday to read more: bit.ly/knowledgenewsletter
Tackling titans with Twine: last week, we spoke to @direkris.itch.io about developing You Are Elon Musk and You Are Jeff Bezos. They were kind enough to offer advice on how you can do the same. The entire issue: tinyurl.com/4defhbja. We publish every Friday. Sign up here: bit.ly/knowledgenew...
What does the pathway to success look like for a live service game in 2026? Following Epic's layoffs due to a "downturn in Fortnite engagement" Rob Fahey analyses the live games space, looking at examples including Arc Raiders, Helldivers 2, and more. Read more on Friday: bit.ly/knowledgenewsletter
As we get closer to the EU Pay Transparency Directive being transposed into national law for member states, we chat to InnoGames' Michael Zillmer about fair pay in games, and why salary gaps can only be eliminated through transparency. Sign up here to read more on Friday: bit.ly/knowledgenewsletter
This Friday, we talk to Zura ‘Yura’ Zhdanovich and Igor Gritsay, the founders of Sad Cat Studios, on finally approaching the launch of 2.5D dystopian narrative adventure Replaced after seven long years. Live at 2pm GMT. Sign up here: bit.ly/knowledgenew...
In this week's issue, we talk to Playing for the Planet about destigmatising climate storytelling in games. Tune in on Friday at 2pm, subscribe here: bit.ly/knowledgenewsletter
In this week's issue, we speak to @obsidianent.bsky.social about the complexities of Early Access ahead of the launch of Grounded 2. Sign up to read more at 2pm GMT: bit.ly/knowledgenewsletter
This week we talk to @joostvervoort.bsky.social from Speculative Agency about @allwillrise.bsky.social, a game about social movements and bottom-up action against powerful elites, as well as getting funded by people, not publishers. Sign up to read more on Friday: bit.ly/knowledgenewsletter
"There are two GDCs. At one, I can spend 20 minutes talking to Soren Johnson about the art of writing good randomized events... At the other, the money is talking." This week, @tjcwilde.bsky.social shares a tale of two Game Developers Conferences. Read more on Friday: bit.ly/knowledgenewsletter
This Friday at 2pm GMT, we look at how the ongoing memory crisis could affect console hardware plans and developer intention. Get this, plus all the latest from GDC, by signing up here: bit.ly/knowledgenew...
In tomorrow's issue, we speak to Poki business development head Romy Halfweeg on the future of web-games and defining "instant casual". That's in addition to opinion from @robfahey.net on next week's GDC. Live at 2pm GMT. Sign up here: bit.ly/knowledgenew...
"Perhaps the international attendance figures next week will prove all [fears] unfounded, but it certainly seems likely that GDC's position as a global event will be diminished." Could 2026 be GDC's swansong? This week, Rob Fahey assesses the state of the event. Sign up: bit.ly/knowledgenewsletter
This week we analyse Xbox's leadership shake-up but also talk to @nyamakop.co.za about the recent release of Africanfuturist heist game Relooted. Ben Myres tells us about its cultural impact and the challenges of making African-themed, African-inspired games. Sign up: bit.ly/knowledgenewsletter
This week, we talk to @ustwogames.co.uk about its shift to PC – which came at a cost – and why subscription services aren't sustainable. We also chat to @gamescomdev.bsky.social about next week's Lisbon Leadership Summit and the need for high level privacy. Subscribe here: bit.ly/knowledgenewsletter
This week, we’re reporting live from DICE 2026 – guest writer @neillong.bsky.social made it to Las Vegas and describes an atmosphere leadened by the death of Vince Zampella. Subscribe to read the issue out today at 2pm GMT: bit.ly/knowledgenewsletter