Ewan Wilson
@ewanwilson4
Senior Project & Biz Dev Manager @lostincult.co.uk | Author of Sable: Design Works & Citizen Sleeper: Design Works 📖 | Buy "Heterotopias" & "How A Game Lives" 📕 | Old bylines @ Eurogamer, RPS, Polygon, The Verge, WIRED, The Face, NME, Edge, GamesRadar etc.
You can't tell me this maltese cross packaging for the cassette tape isn't perfect ✝️
Black faux leather cover Vibrant foils and screenprinted colours Black edge-printing Red ribbon Biblical 🔥
Two Dirty Iron book covers in a single month... we out here having fun🔥
There's also like 1, 2... maybe 3 max, Citizen Sleeper Anniversary Editions left. And that really is *it*. After that, the only way you'll be able to get your hands on one is by robbing someone else.
There's some very rare & special Deluxe editions that have been discovered at the back of our archive (warehouse) and put back up for sale... If you missed the limited Design Works for Outer Wilds, IMMORTALITY, Ultros or How A Game Lives, this is probably last chance saloon! They all ship NOW too!
Long winded way of saying I love Marathon! In the first map there's basically a suped-up version of one of those giant soviet-era mining vehicles, which has halled across the middle of the landscape, laying a monumental "data wall" like traintrack, which of course, you can go and get lost inside of.
Really love the slightly abstracted posters/leaflets etc. you find throughout Cairn. I never want to see or hear about "AI placeholder text" for stuff like this when you can so easily just have some artful squiggles in place of the fine details!
Big new exciting LIC + Citizen Sleeper collab announcement 🚀 New Citizen Sleeper 2: Design Works written by @gaminginthewild.com. Physical edition of SPINDLEJACK (solo TTRPG). Reprint of the original CS: DW! Second edition of Cycles of the Eye (& Digital ed.). CS2 Vinyl + CS1 Vinyl re-press.
A few motifs we had in our heads while making 1. Reflecting the game's beetly, iridescent colours. 2. "Cocooning" the book in a slipcase/box (first time we've had a really nice slipcase AND a really solid box for one of our DW books). 3. Circles/spheres/holes (hard to do with rectangular books!).
Bit of a peek behind the scenes here: our Lead Designer Nikki (who designed Heterotopias for print + Immortality: DW) worked hard on the incredible cover design which pulls from the game's Ancestors/bosses, as well as several shapes and textures from the game's architectures and environments.
There's two editions: Standard & Deluxe - they're both hardbacks using the same "book block". Difference is in the cover material - the Standard is a lovely Slate Grey colour while the Deluxe uses a shimmery, slightly-pearlescent Marble White paper stock. Both debossed w/ holographic foils details.
We launched Cocoon: Design Works last week & I wanted to highlight a few things, as it's been one of my fav projects to work on! Firstly, shout out to the author @rachelwatts.bsky.social who has done an incredible job compiling hours of interviews & had already written the entire book before launch!
Hey, we're working on a new book: You're Not Overthinking It by Jacob Geller! This is Lost in Cult's first real sequel project, outside of [lock-on], so I'm very excited to get to work on this and produce a lovely second instalment - both books next to one another, as a pair, is gonna look sick 🔥
Harper Collins are publishing a new Retail Edition of @jacobgeller.com's "How A Game Lives" in November (you can pre-order now on most book sites). Happy we can offer such an edition, as it should be much more accessible/cheaper & widely/globally available - walk into a shop/pick-up on Amazon etc.!
Absolutely beautiful new physical game launch. We've been desperate to do something with NORCO and @geographyofrobots.bsky.social since 2022 😁 A true cult classic!
Check out this absolute beauty! 🌊🛥️🌊 DREDGE by @blacksaltgames.com OST by @davidmasoncomposer.bsky.social ART by @dougjohnmiller.bsky.social www.lostincult.co.uk/dredge
Big viny launch tomorrow (6PM BST, tune in) which I'm very excited about! Great 2023 soundtrack. Have a phenomenal artist doing the cover and interiors. Using a nice paper called "Biscuit" for the inner sleeves... any more clues and I'll probably get in trouble.
Last call on our big Legacy of Kain project - less than 6 hours left to pick up the Official "Book of Nosgoth" Encyclopedia & the "Scourge of the Sarafan" tabletop RPG! 🩸 bit.ly/LoKTTRPG
Recommend the bizarre lore book, "God Husk", illustrated by Plastiboo. Archaic vessels drag themselves out of a crumbling birthing chamber to explore a rusty, decaying scrapyard of a world, switching limbs and mutating themselves as they go. Full of bio-mechanical body horror - think Giger & Scorn.
More! 1. Animation spread from the book. 2. Neon & blacklight ink poster. 3. CD case, poetry booklet, and origins booklet. 4. Scratch art print.
Our design team + La Boca did such an incredible job with our new, upcoming Design Works book. What a psychedelic treat. A vivid neon feast. A kaleidoscopic delicacy. I know @gaminginthewild.bsky.social has already written something special too - can't wait!