Sparky
@gillboy
I'M A FISH 3D Modeler and Character Artist
For my little game I'm making I'm thinking of representing different characters with unique art for their names and stuff... kinda like Deadlock I guess. I really like what I've chosen for some of these.
Day 3 of my Daily Art Initiative: Saunter... again... I like drawing Saunter. So here is more Saunter! I wanted to be a bit painty today so I had a bit of fun in Krita. Wonderful program.
Oh I forgot I got more art of NSFW Spark! I think this is genuinely the last of it... Artists are @xing.bsky.social and @parasitedeath.bsky.social Featuring my old buddy @rowhardoe.bsky.social c:
I've decided to do a drawing every morning in an attempt to form some type of consistency in my life. This is Day 1
Here's my demon boy named Saunter! I love him so much, I really need to draw him more.
Oh, also this! I very VERY rarely get NSFW of Spark but when I do it's typically for a special reason. Featuring @scoutartznsfw.bsky.social and art is by @artythefrog.bsky.social !
Oh I also found this art piece made by the lovely @artythefrog.bsky.social on my birthday! He really nailed Spark's personality here I love it so much
I have a Spider character named Weaver. I recently made the realization that he only has two pairs of arms instead of three, which doesn't make him a proper spider. I've been having trouble deciding what to do. What do you guys think? A: Keep him like he is or B: Give him an extra pair of arms
You can even kind of see it in the Twin Snakes even though it's less pronounced, probably just because of art direction. But action figures made for The Twin Snakes and MGS1 also have the furrowing.
I cannot enunciate how happy I am with how this is coming out. This style is really hard to replicate, but I'll get there eventually! I'm glad I've been able to actually 3d model again.
I finished his jacket last night! Here's the original 'sculpt' and the VRChat version in wireframe.