Donald Bubbins Fraser
@guv-bubbs
Once supporter of Netrunner in NZ & creator of a Winnitron. Now making a game for the Playdate called Comet.
Thanks mate, i think it really came together. The new 1-bit assets are fantastic too (although, I do need to test them…)
So yea, go pick up the new issue on Cranko! The preview is awesome, and I really think people are gonna love it.
Pato's been wanting to do a story on Comet for a while now, but the timing never felt right. This time, when he reached out, something was different. The team’s been working hard on the game over the past few months, and we're feeling great about sharing it with people.
Comet is the cover story for the anniversary issue of Cranko! @spaceindie.bsky.social makes a really fun @play.date magazine that people love, and It was a lot of fun to work with him on the new issue. Go check it out, there's even a poster!
Comet has some new key art, and I LOVE IT! It was a lot of fun to work with @mekadow.bsky.social to explore Stella's design again and make some new art that represents her and the mood of the game a little more closely. This was spurred on by a push from @spaceindie.bsky.social...
I didn't have very much to do with the Playdate Community Awards, that was lead by @paul.straw.social.ap.brid.gy, @bechamel-test.bsky.social & @danielwsimon.com. But it fulls me with joy to see @panic.com make a custom @play.date for @lukesanderson.bsky.social, the GOTY winner for last year.
This month, ☄️Comet got a big visual upgrade! guv-bubbs.itch.io/comet/devlog... In this blog post we share how we made our light feel more organic and add a bit of sparkle. As well as a brief retrospective on all the previous lighting systems comet has had. #playdate #1bit #Indiegames #gamedev
Check out our hero Stella, from our upcoming @play.date puzzle adventure game, Comet! You can wishlist it on Catalog play.date/games/comet/
Recently, we invited people to join our Discord to help playtest Comet, and some mentioned they hadn't seen some of our past dev logs. So I'm gonna start resharing them. This milestone 4 dev log has lots of cool progress images for chapter 1 & 2. Give it a look! guv-bubbs.itch.io/comet/devlog...
We’re starting to open up playtesting for ☄Comet a little more widely. Fresh eyes are will be really useful, especially across the first two chapters, so we’ve shared a short devlog with details and signup info: guv-bubbs.itch.io/comet/devlog... #playdate #gamedev #Indiegames
Congrats to @amanogames.bsky.social for also winning this. Their game, Devils on the Moon Pinball is out in a few weeks. Wish it here! play.date/games/devils... Only on @play.date catalog. #pinball #indegames #Pixelart #playdate
☄Comet was tied for the winner of Most Anticipated #playdate game in the 2025 Community awards this year. Thank you all who voted for us, it really is an honor. @drew-lo.bsky.social, @flipdock.bsky.social @xmenekai.bsky.social & @mouflon.cloud and I are working hard to get this game to you.
Mastodon user @pikario@mastodon.gamedev.place is showing off progress on an impressive 3D take on Super Hyper Cube for the #playdate. Go give him a follow mastodon.gamedev.place/@pikario/116...
New ☄Comet dev log- Signs of life guv-bubbs.itch.io/comet/devlog... #playdate #1bit #Indiegames #gamedev
If you haven’t already, be sure to wishlist Comet on Catalog! play.date/games/comet/
We recently went hard mode on our @play.date game ☄️Comet! A massive visual overhaul, squeezing every drop out of LDtk, and rebuilding our drawing pipeline unlocked all the ideas we wanted to put on screen. Check out our devlog: guv-bubbs.itch.io/comet/devlog... #Playdate
I keep forgetting that Bluesky has sketchy Gif support so my last few posts have been bland. Lets fix that. New ☄Comet vid!
He doesn't have a store page for the game yet, but you can join the Playdate Squad Discord and follow his development Log. Or follow him here @xmenekai.bsky.social
It's been personally impressive to see Kirill grow his technical skills for this project. Which build well on his already impressive artistic eye. He talks about being inspired by the vibes of Inscryption, Darkest Dungeon, Dead Cells, and Loop Hero. Which is easy to see.
In Cult of the Full Moon, you need to carefully plan moves on a 3x3 grid, balancing risk, reward, and strategic sacrifices to survive.
Hey hey! 👋 My friend @xmenekai.bsky.social, who you might know from his amazing work on Comet, has been cooking up a game of his own on the side for the #playdate. Cult of the Full Moon! A clever, card-based survival game inspired by Rogue Cards & Look, Your Loot! 🧵🔽
The Playdate Achievement Framework is an open standard anyone can build on. Huge thanks to Gurtt for creating Trophy Case, the first achievement viewer app — a key piece of the ecosystem, and an amazing start! gurtt.dev/trophy-case
Big day for the #Playdate community! The Achievement Framework has officially hit 1.0! 🎉 You can now easily add achievements to your games, with support for standard, progress-based, and hidden achievements — plus a full viewer and toast notifications!
Looking for a nice wallpaper for your e-reader? Download some from Comet’s Itch page! guv-bubbs.itch.io/comet Thanks for the idea crabaret #playdate