Inferno Duck Games - TANKEGEDDON! Out Now!
@infernoduckgames
Solo developer making games using Godot. TANKEGEDDON! out now on Steam! Quack 🦆
I've started working on the first standard enemy for the first level, the crawler bot. Right now it just chases the player, but I have a few great ideas to make this enemy extra creepy 🕷️🤖🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
The first level boss now charges at the player if they get too far away from its attacks 🏃🤖🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've improved the first boss' attacks to make them more readable. it's also easier to identify where its projectiles will land. 💥 Might start working on some other enemies next 🤖🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've changed the perspective for the first level to first person, which works a lot better. I'll probably reuse the other perspective for another level 🎥🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
The level 1 boss now chases the player on sight, and fires missiles at them. Next is to implement the Gatling gun and possibly some extra moves to make it more unpredictable 🤖💥🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've textured, rigged and created a walk animation for the first level boss. I think it turned out super well!! 🤖🚶🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
The model for the first level boss is complete! It still needs rigging, animating and texturing, but I'm really liking the design! 🤖🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
Even though this character model is far from complete, it 100% beats having to stare at a blue capsule all day 😂🔵🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added the first level boss, The Guard. When it senses the player, it vanishes and appears at random to quickly attack. If the player shoots it before it attacks, it retreats to another part of the map to hunt the player again 👾🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added a CRT styled shader to make it feel like the game is being viewed through an old camera. 🎥 Once the final assets are in, I think it will look really good! 🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added a new enemy which hides in scrap piles. When the player is close, it attacks and immediately runs away in search of another scrap pile to hide in. 👹🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've made some improvements to the flashlight, and it looks a lot better now! 🔦🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I brought the camera a bit closer to the player which has made quite a big difference! Combat is much closer to the camera now, so everything is much more visible. Plus it still retains the feeling of a cameraman following the player🎥🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
The large brute enemies can now teleport in front of the player if they start to lose sight of them. There's about 40% chance of them doing this if they leave the camera's view 👾🎥🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've decided to completely change the enemies. Instead of many simple enemies, each area will now have just a few tougher enemies. This enemy slowly wanders around in the dark, and attacks the player if it sees them or if it's shot at👾🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added mini spawners, which have a 30% chance of spawning in a group of enemies when the player gets close 👾🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've made a simple cutscene that plays when all enemy spawners are destroyed. 🎥 It's very basic right now, but I'm really happy with the camera panning, and I think it will look great when the level is more than just cubes 😅🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I haven't worked on the game much this week, but what I have done is add a simple dissolve effect to the enemy spawners when they are destroyed. I think it looks pretty good! 🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added some new things over the past few days. Firstly, enemies become semi-transparent when in front of the player so that they are visible at all times. 👻 Enemies now also spawn indefinitely until the spawners are destroyed ☠️🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added dead bodies, which lay all over the levels providing additional health and ammo ☠️ I'm also thinking about giving some of the dead bodies a bit of a backstory as to how they died, in the form of a journal entry📖🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added sprinting so that players can quickly get out of any overwhelming situations 🏃 It can only be used in short bursts and has a recharge time, so it must be used wisely 🔋🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've made a blockout design of the first area, mainly to test if the current camera setup works well in tight spaces 🎥 There's still some tweaks to be made to this layout, but so far I'm liking it! 🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I couldn't help but try out the current prototype with a horror game atmosphere 👻 Purple capsules have never been scarier 😂👾🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added a basic prototype for dialogue today 💬 I've never made a game with dialogue before, so working on this has been different but fun! 🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added a ranged enemy which throws bombs at the player, as well as a hit flash effect to all enemies 💣🎯🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've added a bullet count as well as reloading. The gun can also jam, and can only be used again when the right mouse button is pressed multiple times to unjam it. This prototype is turning out great so far! 🔫🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've started working on my next game, which is a 2nd person perspective shooter! I'm also adding horror elements, as well a narrative which I'm super excited about! For now I'm working on a prototype to get everything working first🎥🔫🦆 #gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I've made the hard decision to stop working on this game idea. A lot was going wrong, and in the end it just wasn't turning out the way I hoped it would. I've started working on a new idea, and I hope to share some info on it tomorrow🎥🦆 #gamedev #solodev #indiedev #indiegame #godotengine #pixelart