Iron Bramble 🪻
@ironbramble
Wishlist: Site: Momentum-based platforming built around expressive movement and tight gunplay. Grappling hooks, bunny hops, and rocket jumps!
Our metroidvania might be of interest to those into physics-based/momentum platforming. Here you can see how you can use our grappling hook in more unusual ways because we don't really code an "expected" behaviour of it so you can exploit our physics. #indiedev #indiegame
We're making a metroidvania with less traditional upgrades. This is the backflip. You can use it to quickly change your momentum and gain some height. Wishlist Iron Bramble on Steam! #indiedev #indiegame
We're making a metroidvania that has: - Rocket jumping - Grappling hooks - Pretty dresses Give Iron Bramble a wishlist on Steam!
Working on a physics-based metroidvania where you can be creative with your movement! You can use a grappling hook on the ground and a blast from your shotgun to launch you in a rather stylish way.
We built a dev tool that makes it easy to edit a room's appearance live. This shows editing the pattern sprite but it can do a lot more as well. #indiedev #gamemaker #indiegame
Been working on a game that has something the more advanced platformer/metroidvania players might appreciate. Give Iron Bramble a wishlist on Steam! #indiedev #indiegame
We want players to break our game! Not for playtesting. It is a feature... #indiedev #indiegame
Just for fun, we added Ruby Rose to our game. We wanted our character's appearance to change depending on what frock is equipped so made a system for it. Aiming for our game to also be easily moddable! What other characters would you like to see Lilac cosplay as next? #indiegame #RWBY
We're making a metroidvania without a double jump. Our last game didn't have one either so just going into some of the game design thoughts of it. #indiedev #indiegame
Our metroidvania has been getting a lot of comparisons to RWBY due to gun recoil being a central part of combat 😊 We've got: -Rocket jumping -Bunny hopping -Pretty dresses (Game is called Iron Bramble!) #indiegame #RWBY
Our previous game uses the same game design philosophy of no double jumps. You don't need it to traverse big gaps with lots of negative space as our movement is physics and momentum-based. This lets platforming not just be about precision but also creativity on how you want to tackle challenges.
Our metroidvania (Iron Bramble) doesn't have a double jump but our movement is also more expressive. Here's a reason why! You can wishlist Iron Bramble now on Steam! #indiedev #indiegame
Working on having fights that encourages dynamic movement. Here, you can slide past an enemy to shoot at its weakpoint. #indiedev #indiegame
We're making a metroidvania that let's you be creative with weapons. One example: Saw blades that you explode by kicking a bomb into it. #indiedev #indiegame
In our metroidvania, you can backflip over an enemy and stick your grappling hook on them to toss them into the air. (In this instance, you could just shoot the enemy too but it wouldn't look as cool) Wishlist Iron Bramble on Steam! #indiedev #indiegame
We thought it would be cool if you could headshot enemies in our metroidvania! #indiedev #indiegame
We're making a metroidvania with a focus on schmovement. Our less traditional upgrades are more expressive with a high skill ceiling and can be chained to make some beautiful flow. If you're interested, wishlist Iron Bramble on Steam! #indiedev #indiegame
Combat in our metroidvania (go wishlist Iron Bramble on Steam!) :D #indiedev #indiegame
Reflecting an attack back at an enemy kinda looks like you're playing baseball with them... #indiedev #indiegame Give Iron Bramble a wishlist on Steam! (link below)
Our gun combat has interesting combos. Shoot a saw into an enemy and follow that up with a bomb you can kick into it to create a giant explosion. With 20 different weapons in the game, hoping to see players come up with their own fun combos :D Wishlist Iron Bramble on Steam! #indiedev #indiegame
It would be cool if enemies can crawl on the wall behind you... still working on the effect as it is a little jank... #indiedev #indiegame
We're making a metroidvania with 20 different guns and they have unique ways of interacting with each other. Thought it would add more variety if you can come up with fun ways to combo them! Please wishlist Iron Bramble on Steam! (link below)
We're making a metroidvania that is very inspired by first person shooters. Even though it is a side scroller, it shares a lot of the same DNA :D Please wishlist Iron Bramble on Steam! (link below)
You don't need to be able to pull off these moves to play our metroidvania but it does look really cool. Wishlist Iron Bramble on Steam!
Wallkick-boosted ledge-cancel hook refresh. Just some of the movement you can pull off in our metroidania (: Wishlist Iron Bramble on Steam!
Our metroidvania has an arena mode. It started as a developer tool to test out guns and enemies but it was too fun so we added it in the game. Fun place to grapple hook to your heart's content. (The UI is still a work in progress) Wishlist Iron Bramble on Steam!