Joshua Allin
@joshuaallin
Solo indie gamedev Making Morbid Mailroom: Maker of GULLET joshuaallindev@gmail.com
it's easy to get lost in the routine here until you start paying attention to what you're actually handling... #indiegames #horrorgame #gamedev #godot
Any other #indiegame #gamedev folk on here who have had luck posting to tiktok? This is the kind of stuff I've been posting. I've got some ideas on how to do it better but I'd love some feedback because they haven't really taken off yet.
With all the #NextFest discourse, I'd like to throw out there that my #indiegame is all hand made (digitally, on my computer) without any AI. A demo is on the way, playtest out soon!
Anyone on here good with #architecture? I'm making an #indiegame and I can't figure out what to do with these eye shaped windows here for the life of me. Would love some #help or #feedback 🙏
What are your guys' thoughts on this tooltip system I cooked up? Too much? Not enough? #godot #devlog #horrorgames #indiegames
Hot Take: rusty elevators are the best vibe in a horror game #indiegames #horrorgame #gamedev #godot
Guys, help me out here. What's better for the knife cursor, Diegetic or UI?? #gamedev #devlog #indiegames #horrorgames #godot #helpme
Can anyone else feel the difference? #indiegames #horrorgames #gamedev #godot
I'm making a game where you're an inmate forced to sort packages in a cursed prison state. -Supernatural Claymation Horror -Branching Choice based story -Tense & Methodical Inspection Gameplay It's called Morbid Mailroom and it's on Steam
yet another day processing packages in a cursed prison #godot #indiegames #horrorgames #gamedev
Before and After renovation of the titular Morbid Mailroom Still wip so I NEED to know: What's your preference? #gamedev #indiegames #godot
another day processing packages in a cursed prison. #godot #indiegames #horrorgames #claymation #gamedev
Spent way too long on this, But it’s got everything I can think of. Before I decorate it, am I forgetting anything? Any settings you guys would wanna see in your options menu? #gamedev #indiegames #horrorgames #godot
Tryna break the cycle of solo-made horror indie games having Dog Ass options menus. (me included...) Added real time feedback so you can actually see the framerate and graphics changes while you tweak things. #indiegames #horrorgames #gamedev #godotengine
Fear is a secondary character in every conversation #indiegames #horrorgames #gamedev #godot
Don't know how well it comes across in a video but the slide-ables move much more clay-mation'ish now #indiegames #horrorgames #claymation #godot #gamedev
A Day in the Life of an Inmate Forced to Sort Packages in a Cursed Prison State #indiegames #horrorgames #godot
99% of players will never think about this camera transition. That’s how I know it’s finally finished Is it weird that I’m this proud of something people aren't gonna notice? #gamedev #horrorgames #indiegame
another angle of the fog graphics i made yesterday morning #indiegames #horrorgames #gamedev #godotengine
Can you tell I'm a big Silent Hill fan...? #horrorgames #indiegames #gamedev
Meet your new family Try not to get them killed #gamedev #horrorgame #indiegames
hmmm... what's the story here...? nevermind the floating man #gamedev #horrorgames #indiegames
Somebody Stop Me! I can't resist making more & more floppy physics based props for my horror game! #gamedev #indiegames #horrorgames
Why Didn't I Do This Sooner?! Now when you open a package, it's label is visible on the empty box off to the side. No need to reseal, check the label, and open it up again to continue checking out the goods #indiegames #gamedev #horrorgames
I Can't Stop Myself 📖🔪 Love making the props feel real & tangible to the point of being able to sit and fidget with them #gamedev #indiegames #horrorgame
I definitely didn't spend two days making sure you could flop both halves of a book around... but look at this! 📖 Still a bit of a WIP, but the goal is to make most objects feel this tactile. Is it overkill? Probably. Will players notice? I hope so. #gamedev #indiegames #devlog #horrorgames
This guard post was a 5-minute job that now has more atmosphere than the rest of the wing combined. Definitely a "happy accident" keep. Now I gotta figure out how to make the rest of the wing look this good #indiegames #devlog #horrorgames #gamedev