KeeperNovaIce
@keepernovaice
Longtime Gamer. Game Developer. Social Media Manager. 🐌Be The Snail🐌 #GameDev #IndieDev #Gamer Currently Playing: N/A
Have you tried Dungeon Forge yet? keepernovaice.itch.io/dungeon-forge #GameDev #IndieGameDev #SoloDev #IndieDev #Design
For those curious, I know how to work within limitations. Last time I attempted making animated sprites was Sam Fisher in a Final Fantasy VI Style. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Note process I did was messy as hell when approaching my Sam Fisher Character Analysis. #SplinterCell
After a year and rereading all nine Splinter Cell novels, I took it upon myself to complete a (referential mind you) Character Analysis of Sam Fisher. It's over 100+ pages. Plus some for formatting for ease of access. Enjoy. Link: docs.google.com/document/d/1... #SplinterCell
I'm so glad that Dungeon Forge ended up becoming something stable. I was ready to through it out the window multiple times. Its prototype back June had me in loops. I'm just happy to see it functioning and of use. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
"There is no way someone can change who they are in the course of a short time span. It's just who they are." Me: #FinalFantasy
The process of making the Dungeon Forge Logo. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
High Resolution Interior Background Quincy’s Diner I made for my game Frostbite. I know it's not perfect, but there's a charm to it that even if I am critical of my own work; It's cozy. That was my goal for this piece. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Looking at one of my oldest games. I'm currently working on a more accurate rewrite and not a mess. This occurred to me when I was struggling in odd places. It's for the best and I hope it brings improvement. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Frostbite is now available! keepernovaice.itch.io/frostbite A narrative driven horror game set in the frozen wilderness surrounding Whiteridge. Manage warmth, condition, noise, and limited supplies while survival remains key. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
For those that want a close up look on the logo I made for my procedural plot generator. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Finished a procedural plot generator for brainstorming story ideas today! The Ink Oracle is now available to use for free on Itch! keepernovaice.itch.io/the-ink-oracle (Logo made my me 🐌) #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Final Playtest Cleared. Five days until Frostbite's Official Release. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Frostbite's Main UI progression. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
If you're reading this. Frostbite is pushing for it's final playtest. Everything is on schedule 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
I've met another adversary. A sink faucet. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Everything has been progressing really well, actually. May have taken an extra day, but I'm glad I took the time. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Ah yes. My mortal enemy. A coffee pot. 👀 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
It's great we're getting an uncut version of this movie. I always felt pieces and segments were missing or unfinished. I'll look forward to rewatching The X-Files on Hulu. In other news? It doesn't feel like 18 years have passed. 💀🐌
There are times where I find something that matches better as I work on other background environments and polish. That's why you use layers. It's all a part of the process. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
The Female Hammerite I made awhile back. Wish I could use her for one of my game projects, but no hard in having her serve a baseline guide in how I might handle future projects #GameDev #IndieGameDev #SoloDev #IndieDev #Design #ThiefTheDarkProject #ThiefGold #ThiefGame
When I think abut pixel art restriction. I think about how certain 90s adventure games were made. Much like where I've found the winter assets for my project. You learn a lot throughout the process. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Yes, because I couldn't find proper interior assets for Frostbite I've had to dive into making my own. Not revealing too much until release day. Been trying my best handling certain restrictions. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
July 29th. That's my current deadline for Frostbite. Don't quote me on that. I want to see if it's possible depending on several key factors. 🐌 #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Updated the UI for Frostbite. Not too busy. I hope? #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Development is going okay. Maybe a little slow. Formatting. Fixing up backgrounds. Playtesting. All the good stuff. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Disappointed that I couldn't get exactly what I had in mind to work, but I still wanted visuals. I can still make the scene art work. Though I am very limited. Had to bite the bullet on that decision. #GameDev #IndieGameDev #SoloDev #IndieDev #Design
Think I settled on a final UI Design for Frostbite. Working on implementing assets. Simplified the UI System for presentation and added a separate section for field notes. Including custom player notes. #GameDev #IndieGameDev #SoloDev #IndieDev #Design