Maddison Baek
@maddisonbaek
Solo developer of Magenta Horizon. Korean dev starting a new life in Berlin. Making two new projects. (ENG/KOR/GER, He/They GNC man-thing)
#screenshotsaturday #godot4 #mutasmagoria Sapient Zone of Buckloot Zoo. You can find your cousins... and your neighbor's cousins too.
The movie is Batman Returns btw. It's probably my favorite "batman" and "tim burton" movie ever.
Gotta say, whoever thought about putting little spikes at the edge of the fly slapper knew what they were doing cause it can also catch bugs that went inside narrow cracks and shit.
Main menu idea. Not finished, but the vibe is delivered. #Mutasmagoria
Knowing how the game is full of "you fucked up the timejump wahoo" moments, this "function" should stay till the end
Not even anger-inducing. Just baffling. Like, pure-"what the fuck am I supposed to do then"-baffelment.
Summer Sales have begun! Naturally, it means the game that was already in a permanent sales state will be sold at an even lower price. You like insane combo action games that unapologetically throw chaotic combat encounters at you? You are the right target. store.steampowered.com/app/2109060/...
Just a shower thought: Considering that Nioh depicted the old japanese warmongers (tbh all the historical figures depicted there were war criminals) in yokai boss form, I wonder in 100 years, someone will depict the current you-know-who big baddies as monsters, and you fight them all souls-style.
Last for this Next Fest would be BREKEKEKEX. Very polarizing thoughts on my head. On the one hand, interesting worldbuilding and the combat premise. On the other hand, this game would be much more bearable without iframes on both parties if the dev wanted to elaborate "both sides have equal tools".
Void Face demo. Surprisingly challenging for an early level, gotta say. Also, I really liked how they combined the command input and the bomb mechanic here.
Loved this Invader Zim lookin mf that utilizes the water surface with the electric projectiles. Kinda neat, considering it doesn't do many patterns outside of that.
On the next stop, we have Lurruna demo. This game is an asshole. *wishlists*
Anyway, these are the games that are getting my boost. A fine balance of both underdogs and well-known ones.
Meanwhile I'm searching my own game in this database because yeah I love some ego-boosting Gotta say I have garnered followers who share the same brain cell
The second one is Take Over 2. I liked it, but I felt like the enemy was a bit too spongy at harder difficulty. On the other hand, enemies are too passive on normal. Wish there was a golden balance between those two. Also, I prefer this parry system compared to the one in FnR.
Also... >Special Thanks features Boghog >The run-killer enemy on stage 4 is an angry pig What could this possibly mean? 🤔
The first one is Hyper Bun Buster. Bunnygirl with a hammer gave me a Vietnam flashback, but thankfully it ain't Rabiribi. I wish there were an option to minimize the effect, but other than that, I really liked the demo. Let's hope that enemy bowling becomes the next new black in the combat system.