Mars 🌰 Squirrelbite.com @Awoostria
@mars
Shy Red Squirrel, if found, give beer! 🌰 VR Avatar Bases: 🌰 STF - 3D file-format for gamedev: 🌰 Code:
I may complain about Blender, but I also try to do something about it. The Slot-Link extension allows you to manage multiple independent animations in Blender^^ And with version 0.1 you get a much improved user experience! extensions.blender.org/add-ons/slot... #b3d #animation #gamedev #foss
Cheers! 🎨 @mochanutkins.bsky.social #furry #furryart #squirrel
I want *you* to have a beer with me at @vrcbark.club tomorrow! Also thank you @lunavixi.bsky.social for allowing my dirty propaganda!
Why do you have to tease me like that Blender? This needs to happen for every data-block! (And Blender also has to store which Slot was animating which data-block.) The animation system remains a hard blocker for any meaningful adoption of Blender in the games industry.
After nearly three amazing weeks in Japan, I can't eat sushi in Europe anymore. Japanese squirrels are cute! I am jetlag.
Physical painting made by @82rephap.bsky.social at #JMoF. 本当にありがとう、すごく気に入ったよ
This baka squirrel had to use a camera translator app to figure out how to flush the shitter. See ya at #JMoF ^^ Kampai!
I'm kinda proud of this one. As of STF version 0.0.19, (a WIP modular 3d fileformat for gamedev) you an export models with animated IK rigs. The resulting .stf file will contain both, the original AND the fully baked out animation! #gamedev #b3d #blender3d #madewithunity #godotengine #foss
I compared the same mesh with and without blendshapes & skinning. The model has 237 blendshapes, including a big set of lipsync shapes, which affect only a small part of the mesh. Find the model variants I used here: nextcloud.squirrelbite.com/index.php/s/... [2/3]
As I have been tinkering with Godot quite a bit over the past few months, I noticed some extreme VRAM use for meshes with blendshapes. Perhaps someone with more Godot knowledge would be kind enough to tell me if I'm doing something wrong? [1/3] #godotengine #gamedev
Happy to say that making both my Blender extensions compatible with the Blender 5.0 beta took less than 5 mins.
Blender Slot Link got updated to v0.0.8! It features a much improved UI with a single 'Link Slots' button! Fancy new user guide: docs.stfform.at/guide/blende... Install: extensions.blender.org/add-ons/slot... #blender3d #b3d #animation #addon #gamedev #opensource #foss
I released STF version 0.0.8! It features a much improved animation module, and the ability to import in Unity directly into a @basisvr.org avatar setup! STF also got a barebones website to go along with it! stfform.at #3d #opensource #foss #interoperability #b3d #madewithunity #godot #gamedev
May I perhaps suggest accessing other Blender extensions to be permitted, in the same manner as accessing the network or microphone: With an explicit permission declaration. I dare to argue there are plenty of legitimate use-cases for the effort to be worth it. [3/3]
My Blender extension can't be approved due to this apparent rule. I've been unable to find it written down anywhere. Unless I'm extremely blind, I would kindly ask @blender.org to amend your extension-platforms ToS. I've closely followed the ToS, I'm helpless beyond that. [1/3] #blender3d #b3d
Found a few cute animals at @sundayservice.bsky.social <3 #vrchat #furry
I recently released STF version 0.0.6. It's at a point where most basic things are implemented. Wish me luck getting it listed on the #Blender3d extensions platform.
Cheeers from #Awoostria ! Find me where the alcohol is^^