Moreault 🇨🇦
@moreault
Working on Rough Trigger, an indie 2D action game.
Working on walls that turn transparent when you walk behind them (it was about time, I know) for early #screenshotsaturday #monogame #indiedev #gamedev #pixelart
I don't even know why they don't just let you set it to your preference either. My game (still in development) does it and I'm a solo dev. I got Cyberpunk 2077 on Steam and I use the DS4 and I have Xbox glyphs forced on because I dare use my DS4 wireless.
A colorfull update today for #screenshotsaturday. I added color retargeting which basically means I can reuse the same tiles (complete with collision and other info) without duplicating sprites or data. I might have overdone it with the colors a little, though #monogame #indiedev #pixelart
In Rough Trigger, you'll be able to call every important supporting character and ask them about others, giving you insight into their relationships even when Seiko isn't around. #screenshotsaturday #indiedev #gamedev #monogame #pixelart
Yeah I like it a lot as well. I also love Remake and Rebirth. IMO their existence doesn't invalidate the original at all. It's just more of FF7 which is great. But the moogles I don't know what they were thinking. It looks like a creature that killed a moogle then wore its skin.
Can now fire and reload weapons while moving. The sprites are now twice as large as they were and still feature eight non-mirrored directions. Because mirroring sprites would look silly in a game a with a one-eyed protagonist #indiegame #gamedev #pixelart #monogame #pixelart
Testing the new animation system and graphics for Rough Trigger #screenshotsaturday #pixelart #monogame #gamedev #indiedev
Re-implemented Rough Trigger's (fake) social media platform, Dankr in the new build. #monogame #screenshotsaturday #gamedev #pixelart
I'm pretty small. Working on Rough Trigger nearly solo. I mean I'm pretty much solo but I do have a friend who helps me occasionally with math problems so I don't like saying I'm doing it solo.
The new Rough Trigger build now re-implements one of the latest features of the old codebase : floor transitions. We're getting there! #screenshotsaturday #gamedev #indiedev #pixelart
Rewriting my engine to use vanilla #monogame rather than a fork of it. Turns out I don't want to sink time into maintaining all that 😅. The main menu is finally back! #gamedev #indiedev #screenshotsaturday
95 followers. I wonder if we can get to 100 by midnight? Nolan doesn't look too good. #screenshotsaturday #pixelart #indiedev #monogame #gamedev
This is an older gif but here is the actual feature they're talking about in action
Working on my call menu some more, this time the conversation is about phone wallpapers. If you didn't know, the phone in Rough Trigger acts as the in-game menu so it's a central piece of the game's UI. I'll post part 2 of the call in the comments #gamedev #screenshotsaturday #indiedev #monogame
Small but important milestone in a game with stealth - you can now crawl under stuff!
Seiko petting a dog in the current/soon-to-be-phased-out graphics in Rough Trigger
Seiko petting a dog in the new graphics for Rough Trigger. Old version in the comments for comparison