Jeff "Pixel" Atelier
@nomadic-pixel
Bethesda/Microsoft alum. Specializing in all things Automation, CI/CD, Production, and Infrastructure I like to make outlandish concepts a reality! Photographer Painter Author (Totally going to fix this at some point)
Guess I should also show it off and not just write about it in a post. Super excited about how it turned out.
If anyone is jealous it’s me and everyone else because of that blep
right now I would say if you are looking for a mental image think of what the covers of metal gear have looked like over the years (super quick google search)
You know what, I will take it. Not gonna go and do post credit stuff to fight forte in the first game, but excited to move on to the second! I dont think that I have ever played any past 2 so, that will be a journey, and I plan to also do star force!
yeah so I don't know how to not work..so I have been trying to explore ideas of what the app could look like. Been messing around with the brush aspects from Kotlin since this is my first foray back into mobile dev in years Ref docs: developer.android.com/reference/ko...
Ships on iOS + Android. Seven mini-games sit on top of the encounter loop; a weekly dungeon, a garden of memories, peer expeditions, cosmetic gifting. Mechanics work. The visual layer is deliberately minimal: every cosmetic and avatar renders as procedural code that ships without art assets.
I'm looking for a game dev/mobile art director for EmberTag; a privacy-first BLE encounter app I've been building. Spiritual successor to Nintendo's StreetPass: when two devices come within Bluetooth range, they exchange encrypted profile cards. No accounts, no location data.