
Old Megaphone Cloud@oldmegaphonecloud· May 23 The real horror of space travel is effluent management

Old Megaphone Cloud@oldmegaphonecloud· Dec 3 I've seen a lot of people struggle with converting Blender materials to #Godot materials. Here's a stupid thing I did that might help someone.
I hooked up my Roughness image so that it was pushing sRGB instead of Linear values. Converting sRGB to Linear raises the value to the power of 2.2!

Old Megaphone Cloud@oldmegaphonecloud· Nov 21 A couple weeks ago, after artisanally crafting 19 asteroid variations, I treated myself to the google image search: "cat hairball vomit"
What would a hairball look like hurtling through space? I dunno either, but check my reference material if you dare.
#gamedev #dreamjob

Old Megaphone Cloud@oldmegaphonecloud· Nov 18 Hello! I'm a solo game dev working on my first big project.
Hairballs! is a 3d, asteroids-like, dogs v. yakking cats shooter.
I'm finally getting to the fun part. I'm churning through a list of 2d/3d work, rigging, animating, and getting 'em into the engine.
More soon!
#godot #indiedev #gamedev