Plunskas
@plunskas
He/him | Born in the 80's | EN/ES Artist and gamedev. I like games and geeky stuff. My sense of humor is broken. Currently working on Time Foray, a puzzle platformer with time travel. Links:
The world if japanese artists tagged their work so that it could be easier to find.
It always disappoints me to see people I follow being more active in the former "blue bird" than here, especially when they are vocally against it or the numbnut that owns it.
Finished Denshattack!, thoroughly enjoyed it. It's incredibly deep for a game about a train that does tricks. Great OST too, even as huge as it is with 80 music tracks, it never drops in quality.
Kim Pine, drummer of Sex Bob-omb, an indie band from Toronto. She was also the drummer of Sonic & Knuckles, another band from Ontario. #ScottPilgrim #fanart
I just finished Blasphemous 2: The Third Sin, the amount of content and mechanics it provides is crazy for a free DLC. I also loved the Castlevania references. Thanks and great job @thegamekitchen.com !
I've paused development on my shoot 'em up to continue working on Time Foray. Here's a new gameplay twist, moving levels. This leads to new situations with puzzles that should be tackled in a different way than in regular levels. #GameDev #IndieDev #PixelArt #GameMaker
These comics understand classic Sonic way better than the games. If only they had more room to work with, because they only make these anniversary one-shots with simple stories where they try to cram as many cameos and references as they can.
I love the implication in the Columns title screen that it is an actual physical game played by the angels using telekinetic powers to move the pieces around.
I love how the "Hop N Slide" minigame in the new Rhythm Paradise is about a videogame made by an amateur gamedev where the graphics have an inconsistent pixelart, with varying pixel density, different styles, expanding and rotating pixels, and even pixels that don't fit on their own sprite grid.
Psst, hey! Here's a little secret! If you like a post you can make the author know instantly just by pressing that heart shaped icon below it! It only takes 0.3 seconds! I felt like doing this because I've seen many people that like my stuff but I won't know it until they tell me somewhere else lol.
Now my game has ray tracing lol. #GameDev #IndieDev #PixelArt #GameMaker #SuperScaler
I understand your point, this list is primarily for my own use, but it's there if anyone wants an already curated list. In any case, every account that I added to it gave me permission after all.
Waffle Ryebread, from Tail Concerto. Request by @nallei-is-here.bsky.social #art #fanart
Here's a short video showing how the game would normally look on #GameMaker, and then with the added "magic" that makes it look 3D. #GameDev #IndieDev #PixelArt
Updates on my on-rails "superscaler" shooter. New HUD, new camera angle, enemy projectiles, bombs, environment transition tests and popups. #ScreenshotSaturday #GameDev #IndieDev #IndieGames #GameMaker #PixelArt
Happy Rockman day! Here's Mega Man using his Mega Arm from Mega Man V for the Game Boy. This is a piece I did some time ago trying to imitate Mega Man's classic artstyle, but never published until now. #ロックの日 #RockmanDay
Working on my superscaler shooter, I started making music trying to get the feeling I want for it. Of course it has to have orchestral hits. #GameDev #IndieDev #PixelArt #GameMaker #Furnace #FurnaceTracker
I feel like I should do this again. #gamedev #indiedev #indiegame #gamemaker #godot #unity #unreal #unrealengine #love2d #rpgmaker #pixelart #blender #blender3d #lowpoly #screenshotsaturday #devlog #raylib #pico8 #gbstudio #love2d #aseprite #famitracker #furnacetracker #deflemask
I've been adding some visual and gameplay improvements to my superscaler shooter, but the most noticeable change is that you can hear stuff now. All sound effects were made with Furnace tracker. (Video quality might be messy in the first seconds). #GameDev #IndieDev #PixelArt #GameMaker
Added hit animations, invincibility frames and power-ups, and made some other improvements. #GameDev #IndieDev #PixelArt #GameMaker #ScreenshotSaturday
Update to my "superscaler style" shooter, I've implemented analog controls, player's health, and animations for losing a life and respawning. I've temporarily simpified the decoration so I don't destroy the video bitrate lol. #GameDev #IndieDev #PixelArt #GameMaker #ScreenshotSaturday