ruby0x1
@ruby0x1
narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder • creator • • mov ax,13h • she/her 💾🏳️⚧️🏳️🌈
Which of these tutorials would you wanna see finished first? Reply below! #gamedev #createwithluxe #gameengine
compression will mess this up but wall run and mantling is all we’ll need for this one I think! #gamedev #screenshotsaturday #7dfps #createwithluxe
making a little thing for #7dfps with @pomidori.studio - made in @luxeengine.com of course #screenshotsaturday #gamedev #createwithluxe
There's still things I'd like to tweak about this but I do quite like the new website for luxe... what do you think of it? ( luxeengine.com )
My favourite ones are the classic amanita style, sometimes there’s a whole sidewalk area covered in them #photography #nature
There’s so many different kinds of mushrooms around here anywhere we go but my favourite is next post #photography #nature
teleported in time earlier when I saw this van, the colors and tree colors were a pleasing combo
I also kinda liked how it looked with the drawn shapes behind the animated sprites too, it was neat
Here's how it looks in motion (see previous post) #gamedev #screenshotsaturday
I enjoyed making this tutorial for luxe game engine. go from a block grid > shapes > match 3 logic > using fibers to pause logic > animate change. Convert from prototype code > structured code > animated sprites ( more info luxeengine.com/dev-log-16 ). in motion below! #gamedev #screenshotsaturday
One thing I like here is how you can put the clock text inside of your photos for your phone wallpaper (like this one photo I took of the mountains is fun)
Check under the material settings there for translucent domain, try the responsive AA and sort options here to control things?
busy doing one of those fun tasks that involves thousands of lines of code change but if things are ok, nothing changes I took a minute to polish up a bit, feeling nicer overall. 2/several UI controls converted to new workflow ✨luxe game engine ✨ #createwithluxe #screenshotsaturday #gamedev
Not even at the fun parts of detailing and atmosphere and all that but sometimes I just enjoy the busyness of a debug scene with nice debug visualization. Shown here in the @luxeengine.com editor of course #gamedev #createwithluxe
another pass, almost done I think. I'll have a total combined count when I merge the PRs, but making solid progress on removing old workflows! super satisfying removing the old paths ✨
best part of iterative design on something as big as @luxeengine.com is the phase where you get to tear our previous iterations… not even a third of the way into removing the earlier world systems 🙌🔪 #createwithluxe #gamedev
also played around with a line module. by doing if(random() < 0.2) you can do occasional spikes in the amount of jitter e.g electricity