fish
@sakametro
sakametro.nekoweb.org I'm 21+, she/they, en/ro, yuri, check pinned replies for more
day 10, you can drag them much faster for now (it's a bit janky but it works for the most part) it's kinda satisfying Alt text: A 9x9 square board covered in jewels, one on each tile. The cursor is being dragged across the jewels, moving them to adjacent spaces.
day 4, another busy day but at least I got some jewels on the board (using old assets for now); there's no swap system yet but the tile detection system still works well once I make the multiswap system I'll be invincible
day 2 and I was busy with uni and helping gf with godot today I looked into ways to restructure my code a bit from the mess that was my previous project; I'm also trying a simpler input system that doesn't involve complicated math click on a tile and it'll show its position (detected with Area2Ds)
oare să fac ca urmăritoarea care scrie doar în franceză (știe cine e) și să scriu doar în română hmmm, mai bine nu (nu știu cum să zic "oomf" să sune normal)
a thing I made a year ago for a project I scrapped; english word or phrase for an answer the way the puzzle is designed is kind of a neat easter egg, though it requires certain knowledge to find it #puzzle #puzzlehunt #cipher #mahjong
the sis is real I repeat the sis is real (just sent my thesis to my supervisor, hoping it's not total garbage)