Nathan Douglas
@tenesm
Just an idiot (ἐνθουσῐᾰστής) trying to get better at a sustainable, healthy pace. Blog: GH: LI: N ≅ ω N = fix(λx. 𝒫(x)) N : Σ → Σ, where N(S) ⊋ S for all S ∈ dom(N)
I never liked that Platner guy but even before the Nazi tattoo, but I thought it was just because he looked like this guy who always pops up on my YouTube and I'm just sick of seeing his big dumb dad face.
I'm precisely *that* sort of nerd, except I went with house names from *A Song of Ice and Fire*. In my defense, when I had a lot of servers, the prompts and emoji helped me keep straight which machine I was on at any given time. Much less useful now with cattle instead of pets.
"After all," he added, "they're in charge now. Of the whole goddamned country."
It also disagreed with me when I suggested a somewhat obscure sci-fi novel wasn't in its training material 🙂
I prompted it in another context and supplied it what ChatGPT had said in a past conversation along the same lines - that its network is a structure I can explore, and that my words bounce off that structure and that echo is a sequence of tokens. So I supplied a vocabulary and it used it.
Same prompt, similar, different in details. It's the difference in details I find interesting. I like the detuned sine wave.
Viewing screenshots like these, you might quickly understand the value of being able to rapidly generate authoritative screenshots and validate engine output.
But it's worth pointing out that this startup sequence is a scripted sequence of movements and displayed messages in combination with the game's standard dungeon rendering, which has been another source of fun...
The host application is only 490 lines of C. And this makes it really fast to start a new game, run through some sequence of steps, dump the framebuffer to a file, etc. And so a lot of our "functional" tests are just tests that confirm pixel-parity with a rendered artifact.
So I considered some other options, and landed on dosbox-pure, which is a headless variant for use with libretro (which, if you're not familiar, is the basis for a lot of modern multi-emulator systems, Pi Arcade rigs, etc). Then we created a custom libretro frontend allowing control via stdio.
It's been a while since I posted about reverse-engineering *Wizardry VI*, and that's because it's taken a substantial amount of effort to actually *start* the game (and, still, there are bugs)!
Maybe if they'd combined Weizenbaum's suggestion with facilitated communication? en.wikipedia.org/wiki/Facilit...
Very interesting; surely now such a program is possible, though encoded differently than Dennett could imagine at the time. Maybe tomorrow I'll play a game with Claude.
"However, in examining Turing’s preprint of the Jefferson paper in the physical archive, I found a second heavy line—so heavy, that the indentation from the pencil carries through 5 pages." > TFW someone says "stochastic parrot"