🇫🇷 aDaya - Plotosphere Tomb of Thunder underway
@adaya
Game Artist at Nightdive, freelance 2D & 3D Artist, Low poly modeller, Designer, working on gamedev & using his own Quake mod to make his own game, Plotosphere : Tomb of Thunder #adayaarts #art #gamedev #stardusthearts #ptot
Happy Birthday to #quake! I discovered it way after it was released back in 2012, and it quickly became one of my favourite game of all time. The killer atmosphere, the tight controls, the compact design, the level design which made me appreciate 3D spaces back when I preferred 2D. Hail to the king!
with that whole #gameoverse thing going on I had the urge to put Kit into Quake, but also under my Tomb of Thunder stuff for the hell of it, & realized her having only 4 fingers would make for a nice gag #adayaarts
The unofficial french translation of #deltarune has been impressive, but what I wasn't ready for is the team being able to not only dub over Tenna's intro video, but also translate the text inside of it! I don't know how they did it (video editing most likely) but it's very professional work 👌
3D work outside of work I can show off! A low-poly, marathon-styled double barrel shotgun for @mushmode.bsky.social, feels good to go back to such works, I even feel like my texture work has improved since then ✌️ #3d #lowpoly #gamedev
for some reason it was so hard to pick my fundamentals LMAO
Well well well, Christmas came early this year 👀 #metroid
Did my part on the Undertale Memory thing
PTOT's Motorgun mirrors the Chaingun in the mod & is the only fast-firing gun in the game, as a way to make rapid fire matter, where the rest of the weapon are single-action or charge-based where every shot count, which IMO will help in making shooting more satisfying, alongside Quake's stun system
Been a while since I made some commission work, so here's Nasica's OC succubus mouse Nyx in a military-ish attire for a role-playing game c: #adayaarts #oc #furry #commission
Yesterday internet went off at the perfect time
Been meaning to finish this one for a long time #adayaarts
Time for some #PortfolioDay I'm aDaya, a french digital artist & Game Artist doing character design, 3D low-poly modelling, level-design, & currently making my own game based on my Quake 1 campaign, Tomb of Thunder Work had me very busy, so work on the game's been very slow but I'm still at it!
wer got 3 minutes bkuesky videos that means I can finally show this up here
Time to throw my stone into the pound #metroid
Currently making my own retro FPS and I think my low poly work is banging 😎
Forgot to color the hands properly aaaa
Je peux pas DM donc je tente mon coup On s'était rencontré pendant une gameJam a Metz, depuis je me suis spécialisé dans la 3D low-poly mais je suis capable de faire du pixel-art 👇 J'ai fait ce qui suit pour un projet qui a été avorté dans le passé, je peux en montrer plus en DM si possible
And yet -Finished Tomb of Thunder mod for Quake -Found out I could heavily rework the mod as a standalone game while using a previous project as another base -Made all assets for weapons & items b4 the end of the year -Was able to host a friend for a long time -Still has a roof over my head 2/3
So 2024 was quite rough for me -Was let go of my ideal job as I got my own apartment on the very 1st day of work -Couldn't find a job based on my skills -Finances have been chaotic since then -Commission work is too rare to make it viable in the long run -Drawing overall became rare 1/3
Gotta be this one of Jabal and Orryn working together, first time I've ever done something that's not just a bunch of sketches, I wish I could bring myself do more of these
Finally found it after looking at 3 different stores in the city