Anthony Massingham
@amassingham
Game Dev and Freetime Illustrator from Brisbane, Australia Lead Programmer at Prideful Sloth, working on @gogotowngame.bsky.social Previously at Defiant
Tracked down a copy of 'Magical Athlete'. What a joy to play! Looking forward to lots of future games of this with my family.
Thanks for the great day @qldgamesfestival.bsky.social. Now, I sleep.
Here's a page of random notes from a while back. I have very tiny handwriting. I think it annoys a lot of people. One horrible day my eyesight will go and I won't be able to read it, but until that day I shall continue to write like an Ant!
Finally took the time to do a new drawing. Here is "The Bullfrog Fighter" #illustration
My 7yo daughter came home from school excited to show me the cool new thing she learned how to draw. I couldn't be more proud.
Ah yes, that modern rock boundary breaker, "Mr. Brightside"...
Super cool book just arrived. Very excited to get into this. Myths, Legends and Folklore are my jam.
What's that? THE DRIFTER IS OUT! The next great game from @barney.powerhoof.com & @dave.powerhoof.com I am very excited for today to be over so I can go home and play it. #gamedev
The new Disney Solitaire game has some absolutely delightful art, and nice chill gameplay. It's just such a pity that it has such gross FTP monetisation.
Really hyped for Blue Prince This game looks like my jam. So pleased it's getting rave reviews.
After hours in the chocolate shop. Eggs galore. Maybe I'll just take a few. Just for quality control. . .
A great recommendation from @wrenegade.bsky.social , my wife blitzed through it!
Welcome to Australia, would you like our native animals in toy or food form.
My #Unity3D / Jetbrains Rider tip for today! Turn your breakpoints into logpoints! Anything set to 'Evaluate and Log' will appear in the Unity Console. Saves you having to recompile to write out Debug.Log() Messages. Right click on the breakpoint for this and some other very useful features.