Toby Alden
@brlka
game dev & DJ they/them LOVE ETERNAL OUT NOW! 📝 blog: brlka.com 🎲 games: brlka.itch.io 🎹 music: brlka.bandcamp.com 💿 mixes: mixcloud.com/brlka
some recent reviews to persuade anyone on the fence. proud to say 96% of our ~400 reviews are positive! the people love love!
📝 brlka.com/posts/2026-0... new blog post! this one's about designing "avoiders", the term i've been using for all my tiny arcadey games about dodging obstacles. imo these are really underrated design exercises, and i'd love to see more people give making them a shot (esp. since they're so easy!)
wasn't for the jam but since everyone is posting theirs, here's a manifesto i wrote about 10 principles i try to follow when i make games brlka.com/posts/2022-0...
🚨🚨🚨 NEW GAME 🚨🚨🚨 brlka.itch.io/minnow 🐟🐟🐟 minnow 🪲🪲🪲 brlka.itch.io/minnow Life in the pond! Swim and feast~ brlka.itch.io/minnow
i started working on a falling blocks thing last week where you had to connect pipes but it never congealed into anything interesting
ruy lópez in 1561: be sure your opponent is tilted as fuck before playing them
i want to drive the design of this tool around actual use so i'm making a game alongside it. really addictive to flip back and forth between tool and game and feel the two grow organically around each other
been working on a small app that lets two musicians make ambient jams over the internet
my gamedev white whale is to one day make one of these mspaint-core fighting games negesoft puts out
i updated my blog post on getting started with haxepunk! here's my pitch: i consider it to be the platonic ideal of a playful, expressive, and deep game-making tool. if you know how to code a little bit, you can make any kind of 2D game in it very quickly. 📜 brlka.com/posts/2022-0... 📜
it's here!! the best games of 2025 GUEST LISTS, ft. @toffeee.com, @even-kei.bsky.social, Cass (twitch.tv/cassmakesgames), Clayton (horsebag.bandcamp.com), & @bagenzos.house! brlka.com/posts/2026-0... SO many good picks, shared with so much care & wit. this is a special one. thank you all <3
the runner-ups! these games didn't crack the top ten but i had a lot of fun with them regardless brlka.com/posts/2025-0... tomorrow comes the guest lists!!
a little late, but it's finally here! my annual "best games i played last year" list: brlka.com/posts/2026-0... tomorrow i'll be posting the runner-ups, but thursday is the real attraction: the guest lists! stay tuned...
another code R! Rika Suzuki & CiNG's (of hotel dusk fame) swansong, really lovely game
a fun movement spice i like to sprinkle on my platformers is to make the velocity cap on the x axis slightly higher in the air... it incentivizes jumping all the time, which adds a fun challenge of traversing the landscape optimally by subdividing it into the fewest number of jumps