Catfood McFly
@catsmeatstudios
Solo indie game developer. Made that Slaughter Horse game you played on your phone as a kid, currently making Slaughter Horse 2 and Little Onryō.
For the next update, someone on the steam forums said they had a wonderful dream where you could connect the roster ponies with bits of string, like on the telly. So you now have a box of pins! The pins move with the photos but you can use them elsewhere too. #slaughterhorse2 #indiedev
You might have noticed a little quirk in Slaughter Horse 2 is that your stuffed kitchen pony usually wears a little chef's hat but this can change depending on the month. I realised I'd made an omission, so here it is for June. 🏳️🌈 #slaughterhorse2 #pride #for #ponies
Brought back and reimagined, next update brings back Challenge Modes at last. They've got a new friend, Assist Modes. With these you can play a game with a big advantage, but y'know, they're cheats so they disable Steam achievements. Still, fun to be had. Mix and match. #slaughterhorse2 #indiedev
Back on it! Forthcoming additions: Pony mod maker Global murder leaderboard FOV and Mouse Sensitivity for first-pony view Darker themes can be switched off (if you don't want to see murders graphically described) Vastly improved torture mechanic Many bugs fixed New music New achievements And more!
Truly, there are those who were so confidently incorrect they earn a place in history.
The new usermods for the next update work differently from the default ones in that you can have as many of them active as you like. So you'll be able to do things like make mane layer and back layer mods for some really bouffant manes. This stallion feels fabulous. #slaughterhorse2 #indiedev
Got bogged down on the new torture, so I've decided to just fix some bugs, but I've also got this working. No manes for your OC? Draw them yourself and add them in! There's limitations, the colour sliders won't change them but you'll really be able to custom your pones. #slaughterhorse2 #indiedev
I'm often asked if SH2 will return to Android after I broke up with Google. While I can export an Android version, there were a lot of issues about distribution etc. I wasn't sure how to approach. Well Steam have quietly added a new option that makes all that a lot easier.
Today I've started work on reworking the whole torture thing. It's going to be a lot more up close and personal. #slaughterhorse2
For the next update so far: Total Kills Steam Leaderboard. You can change FPP fov and mouse sensitivity, which I should have done ages ago. And here's Cloudy, the mare who shows the game is downloading from the cloud. I meant her to look cute, and she actually looks demented. Which I like.
More stuff for next update (should be sometime next week) *Bugfixes, including the rifle/key crash *Gallery of all Horse Art *The Magician finally weighs in *Game seeds (you can replay and share a generated town, can anyone find a seed that summons the legendary Pony Horse?) #slaughterhorse2
Ever receptive to player feedback (when awake) for the next update I've added an indicator on houses which shows whether an ingredient has been found there or it remains unchecked. Each house also has a tiny notepad, if you deduce something the game doesn't explicitly tell you, make a note!
With update 0.13.7 you can now create better shop logo pixel art and share it on the Steam Workshop. I give you the very first user submission. Am I surprised? Well... no. Not really. (Credit to Zaifer!) #mlp #indiedev #slaughterhorse2
With a day to go, SH2 has been considered to contain enough horse to be included in Steam's Horse Fest - beginning tomorrow. So for a week you can pay less for horse stuff. #slaughterhorse2 #indiedev #mlp #horsefest #anotherhorsetag
Steam: Look, we've automatically put your pony murder game in the event for pets and vet sims! Also Steam: Well, we didn't think it qualified for this one.
Here's all the vocal songs now on Spotify and loads of other places. And now more actual game coding to get an update out before Xmas. Some errors fixed from my original YT versions. url2734.distrokid.com/ls/click?upn... oh god why it SO LONG #slaughterhorse2 #distrokid #indiegame #music
The Naturalist was green, I remember with brown hair... Preacher was grey, I can't recall the others. But someone on the Workshop made a pack of ponies designed to look like the cast pics and used your colours so that's what they are now! I used one of those free photo apps to put it on my wall.
Big Macintosh doesn't look that happy about his coronation, but what might cheer him up is that 0.13.5 is now live, with a few fixes and additions. Steam is also asking if I want to put SH2 forward for a nomination, so that's next. Cards, emojis, etc. are all under review. Details of update are...
Steam didn't think SH2 belonged with the Halloween event, but they DID think it matched up with Animal Fest. So along with the vet sims and pet rescue sims, you can also get a discount on a game where you brutally slay cartoon ponies. I don't make the rules. store.steampowered.com/app/2076260/...
Hello folks, I have uploaded 0.13.3, the promised Friday update. Probably the trickiest thing was the addition of the Steam workshop, but with any luck it works. I mean, it works for me but experience has taught me that means nothing! So, as ever, let me know how it goes. Plenty of other fixes too.