Viper The Shark-Dragon (- Jak -)
@cia415
The owner of Alien Technology Studio. 3D modeling for CAD, 3D Printing, animation and VR since 2006 | NO P*DO ALLOWED AND FCK P*DO Es****th SIMPS | Can be NSFW ahead | e-RP: OK | VRC-Lewd: OK
The armor design is still going but not half way yet. still need the helmet and gloves...
Work and work and work. No day off. Helmet design for the Fayne
My Sunday break but work on the Project MonoBeast for a bit. Some face shape adjustments, body shape refine and legs adjustments. Still have a lot of things to do. Can't start on UVmap yet.
Fluffgan base by QuaggyCharr S.T.E.P Boots by ShepShep Base heavily edit, bodysuit design, My personal harness and my personal collar are made by me
Training and practicing on bodysuit design. 1-2 hours Details and lighting in game is not better than Blender 3D rendering. I will do that later.
I tried to work on this model but doesn't turn out that good because there many issues on the stuctures and asymmetry. may require some more work on it. ps. This base is not my creation and made by someone else.
Project OmenWolf V2 base (Right side). A base model I have been developing for a long time. The Version 2 base use on my very old customer for the first times. I didn't make V2 for my personal yet.
Just another personal avatar to be use on VRC. Will do more texturing later. need to work on comms first.
No lip bone, no jaw bone, no tongue bone. NO PROBLEM! 30 mins fixed
When I touch something.... it always turn into something...
Some quick update on the MonoBeast. 30 minutes for all weight painting and rigging.
Shoes and armor design is on going but I can't finish it today. Longer than 10 hours now.
The heat is too much. I have to move back to sleep in my workshop room again. It heat up slower than my bedroom and sleep longer for sure.
The shoes design must be compatible with the armor set, undersuit armor and casual outfit....
Project MonoBeast. a new project one to be a completely new and don't use any Novabeast or Nightbeast asset. I had a well thought to abandon the nightbeast edited I did before.
File checked, Some weight paint can't keep up with some details due to old same structures from the original. I didn't boost them up yet. The hands are default size too and easy to change by resize wrist bones up (depends for some peoples).
Official release You can download the Unity Project backup and development files from here: mega.nz/folder/P4phF... Any suggestion, idea, blendshapes, etc,. Please comment on this post for any further update and improvements I can do in the future.
The base and Unity project cleaning up. Preparing to release as a public like it use to be. Also I'm looking for a host for sharing the project backup file...