Dandy J
@dandyj
fighting game liker - homogenius, KOF, and VF5 tutorial guy - he/him streaming once a week on Thu ~7p EDT Twitch: YouTube: youtube.com/user/DandyDLC bring back Rumbleverse
In case anyone was wondering why Robert is driving a licensed Pagani (as if you didn't know the answer already)
Terry's old close C > feint > 2C sequence from MOTW doesn't frame trap, but 2A does. On counter-hit 2A combos into 236BD EX rekka, which itself gives a follow up on hit. This applies to other characters as well, like Hotaru close D > feint > ch far B 214B (safe) > 214A #cotw #fatalfury
the only Hyper Defense I've done (on purpose). Notice the meter usage - probably only worth using resources here situationally, since there's damage proration on top of that. All the neutral skips can be punished like this - but the offender can counter w/ green stuff in slime time #fatalfury #cotw