Douglas
@dmgregory
Game design professor, math and science geek. Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com Formerly @D_M_Gregory on Twitter (he/him/his)
Oh no! I make monthly recurring donations to Wikipedia — going to write to them to say I'm not comfortable donating to an organization engaging in union-busting. (Reposting with alt text)
...and also a good excuse for some #spreadsheet play to quantify and compare the consequences of different mechanics... 🤓
Sid Meier calls this his Covert Action Rule: "it's better to have one good game than two great games" Screenshots from en-academic.com/dic.nsf/enwi...
Here's one I just happened across while reading Katie Salen & Eric Zimmerman's Rules of Play: blob tag. Playing it in an empty mall would give a real "cryptid hunting you through the backrooms" kinda vibe. 😱
I'm more worried about what happens to those equilibria as we keep dialing up the driving parameters...
Also: there's a petition here, calling on #Pride Toronto to #DropTD and stop allowing companies investing in violence and surveilance tech to use our communities for #pinkwashing PR. "We are not your alibi" actionnetwork.org/petitions/40...
Thanks to everyone who came out to the @torontogamesweek.com closing party last night! It was a blast showing Last One Standing again — I'd forgotten the sheer energy of a full room of six players in fierce competition! Event build is here for anyone who wants it: dmgregory.itch.io/last-one-sta...
I know the feeling. Mine's been stuck like this for months now on StackExchange...
A rapt audience for the biggest game of Gimbo I've seen yet! #TorontoGamesWeek #tgw
I'm demoing my #TOJam 2016 game Last One Standing at the @torontogamesweek.com closing party! Come play with us at the Demo Room! #TorontoGamesWeek #tgw26
Probably deleted for good reason, but heaven help me, I would watch this too. 😅
This book — Salt & Straw — also has some interesting and inventive ice cream flavours I'm looking forward to making...
I... *may* have gone a little overboard on this StackExchange answer... 😅 gamedev.stackexchange.com/q/217315/39518 (In my defense, someone asked a pretty interesting question about what we can mathematically analyze / quantify about #GameBalance in a strategy game) #GameDesign #GraphTheory #MathSky