Experiment T
@experimentt
The crazy birb that's probably done your job at some point. Official job is: Whatever we're needed for on the day. Digital/Pixel/Vector Artist & Animator Retired emulator developer and researcher. Socials:
For Nintendo DS/DSi recordings. What menu would you prefer to see at the beginning? 1️⃣ Nintendo DS/DS Lite (NTR) 2️⃣ Nintendo DSi (TWL) 3️⃣ Depends on the game (DSi-Enhanced/DSiWare ect) 📊 Show results
I've managed to extract the PS2 BIOS from ps2_emu (Used in CECHA/b consoles) and ps2_netemu (Used for PS2 Classics on the PS3, PS4 and PS5. Some notes: It's based on the DTL-50000 revision BIOS, the one used within the PS2 TEST consoles for development testing on retail hardware. - See comments
I'll also point out that the author of this "recomp" has no qualms using the hard R word on anyone who dares to criticise them or AI use and is more than happy to steal commissioned work to feed it into AI. (doesn't know copyright lol) Let's not support thin skinned man babies such as xkem0x.
I'll also point out that the author of this "recomp" has no qualms using the hard R word on anyone who dares to criticise them or AI use and is more than happy to steal commissioned work to feed it into AI. (Not knowing how copyrights work of course) Let's not support thin skinned man babies.
It's using PSXRecomp as it's backbone, which if you do so much as a surface level poke, shows it's using Claude V4 as one of it's primary code backends. So saying no A.I. was used in any capacity is outright incorrect/lying when your recomp backend is very much using it.
Combine with just a tiny touch of gold to complete the drip. (Twin Famicom AN-505R aka the Turbo Twin, honestly the best Famicom model of them all)
Realised I never designed a proper Light Hawk logo, so I quickly whipped one up whilst melting in 100F+ degree heat without air con. It depicts a Linnu flying above Aomanu whilst 2 beams of light break away from the celestial body.
Considering how rusty my ass is at speedrunning this game. I say it went went.
And that's the NSO version of DK64 done via Any% speedrun. It's more or the less the exact same as it was on Wii U with only 3 slowdown fixes: 2 for the intro, one for Krazy Kong Klamour. K.Rool Tiny Phase was NOT FIXED. ares/Gopher and Real Hardware are still king #DonkeyKong #N64 #Nintendo64 #NSO
They missed something important with applying the slowdown correction: K.Rool's boss fight with Tiny, so it's as fast as it is on Wii U VC/older N64 emulator's. #DonkeyKong #N64 #Nintendo64 #NSO
I can confirm Krazy Kong Klamour has artificial slowdown applied to it to make it actually playable. I'd have to check against hardware but it feels a little TOO slow now. #DonkeyKong #N64 #Nintendo64 #NSO
I also remembered to do a non-clothed variant of Myld's current base as well. Mostly did this so adding new outfits would be easier down the line and I can show off some of the battle scars he picked up following his fatal encounter with LAMBDA.
Powered by these fragments are RAVEN's titular RAVEN Suits, armor designed and crafted by EPSILON to synergize with their fragment wielders and protect them at all costs. Only the LHU's photonic weapons can damage these suits due to possessing a MIDAS Alloy, allowing it to self repair organically.
I've been working on it on and off for several years: I've only started collecting and centralizing everything for it into a singular space and it's going take a LONG time to fully compete it
Bluesky utterly mangled it, so I had to split up Myld's V14 reference sheet into 2 halves hoping this keeps the details without destroying it.
I know! We can make it better by making it run Atari 2600 games! Surely that can't be too diffi- -What is this unholy abomination?!
It also somehow allows me to apply Super Enhacements to non-supported games with......interesting results.
Interesting little menu that popped itself open in Super ZSNES for me last night. Apparently not supposed to know about it/access it yet.
Decided to boot up GIMP for the first time in years after a sketch by @anguishedfool.bsky.social inspired me to replicate and complete it entirely in Sonic Riders' art style. This is also our first ever use of a sketch brush. #sonic #SonicTheHedgehog #fanart #sonicfanart #sonicriders
Dolphin now has Game Boy Player support in the latest development builds (No, this isn't an April Fools), you'll need the Start Up Disc (Or GB Interface), the GBA BIOS and your GB/C/A game of choice, go to Config>GameCube>GBA Settings to set it up. Note: Very much WIP, there's audio/visual issues.
Digital artists, share your first digital art and year vs now Myld started as a quick drawing I did whilst bored during a server maintenance night shift, which over time lead me to my current skillset. All still using the same prinicples from back then: A simple Mouse & Keyboard 2015 - 2026
If you want some quick practice go ahead. This ref sheet should have everything you'll need. (Providing Bluesky doesn't bungle the upload)
Over the weekend. That metal frame was finally removed. Normally it should be in a cast but not this time. I can't use this leg now for about a month or 2, but that won't stop the government from throwing us out. Bleeds bad, but I'm managaing. Can't thank everyone enough for their help so far!
I can't begin to tell you how physically and mentally wrecked I've been since her passing. And with this on top whilst still in a very vulnerable and crippled state. I've had no energy, struggled to do basics like eating/drinking, had accidents and so on. This is the metalwork I'm still stuck with.
I'm facing homelessness & being kicked from the Isle of Man back to the UK since my neighbor was my landlord and with her passing, my home falls back to the government who want me gone by Jan 15th. I've attached a image with more info. Anything helps this is serious. ko-fi.com/experimentt
Sorry, but this image is entirely wrong. Luigi's Mansion is only 150MB in size. The Pikmin FMV file is only 62.79MB in size whilst the remainder of that is the game data. The data is compressed with dummy data to physically compress the data closer on the disc itself to optimize loading times.