Gontijo
@gontijo
Brazilian Designer Artist Master in Visual Arts (MVA) Student 2025-2028
Here's a spread of progress, in case you're curious. I've been studying the female face for the last two months.
I'm currently reading Ovid's Metamorphosis. I'm going slow paced, but man, Old Testament Yahweh is a hippie pacifist in comparison to these Greek gods. I can't turn two pages withoutyet another passionate crime of the worst kind. Greek gods had no love for humankind whatsoever.
Don't you think it's weird there's not ONE single hand carved miniature artist in the TTRPG industry?
Two recent two portrait studies. Things are evolving to an interesting place (but I'm still not satisfied when comparing them to their references).
It took me one year and half to really see the progress coming, but folks let me tell you: Loomis method works for me. Like none did before. 🔥✍️
Today I've created an artist's book called "pocket sky". It basically provides you a portable skyline that works even when there's no sun outside. You access visions of a continuum future trough the materiality of the book. It's part of my Master's in visual arts research.
I think we can say it is done. Maybe a fictional heist movie with a team with only women. Next. 🙂↕️🙏
I mean, it's always good to see where I started 1.5 years ago and see real progress. I'm very grateful to God for it.
One year and a half struggling to get my hands to obey my eyes. Slowly, I'm getting there. 🔥✍️
The rule of portraits is that they'll almost always look terrible at first. Then you try again and in some cases you get closer to the references. In other cases they keep themselves unique and distant. But I'm slowly getting better.
Learning to draw on clip studio paint. Is it normal to be afraid to put color on your stuff?
Its funny to look back at stuff you did in the past. Some work look better after a few years. :)
Accidentaly remembered the illutrations I did for my personal Lay on Hands TTRPG short game. Honestly? Not that bad.
99% of the clients a designer will work with during their entire carreer will NEVER have the funds and the access to a luxury public to take risks with abstract aesthetics. Most designers will work on maintining the aesthetic status quo of the world their whole lives.
Do you also have the impression the graphic design people value online is almost always disconected with the graphic design most clients value offline? Like, I feel most of the projects that has this "wow factor" are personal stuff published online and not things on the street.
Sketches from last week. Unironically this chair was the most difficult of the whole group.
I have so much to learn yet, but it feels good to be slowly getting somewhere new with my drawing skills. Anatomy is a pain btw.
My unpopular opinion of the day is that I think modernist abstract art works MUCH BETTER as book covers than full rendered illustrated art. I have the impression rendered illustrations ends up reducing what it's book is about. It sets how you're expected to imagine the scenes you'll read inside it
I'm trying to organize my life through Notion and so far things are working out great. From projects management (pic 1)... ... to movie tracker (pic. 2)... ... to gift wishlist (pic. 3) among many other things. My only problem is that the day has only 24 hours and I need to stay healthy.
Another absurd take I see online is people saying Javier Rodriguez art for "Absolute Martian Manhunter" is somehow bad...?!?!?!?!?!
As an example: paul pope's Batman Year 100. Online people saying Pope's overestimated and I'm like "man, Pope is dope as heck! What you're talking bout?!"
These will be the movies I'll try to watch next week. All of them for the first time ever. I love to watch slow burn movies and I have no problem at all with my attention span while doing it. I'm slowly realizing the problem is I detest most movies made by streaming services.
The movie's not really about the banality of death, but the banality of self that comes with it. It's difficult to put into words how I feel about the movie rn, but yeah, it's a really good one. Anyone that manages to achieve this violence treatment in analog games will be the next cult best-seller.
I've just watched Sonatine (1993) for the first time ever. I loved it. This is violence done right, folks. You end the movie torn by the alternating cycles of death and life, understanding violence is a cage those characters have no chance of getting out. 1/2
I've watched it! The movie is a mess, but a very beautiful one. It gave me goosebumps twice. Great soundtrack.