Henry Faber
@henryfaber
I develop accessible arts spaces (www.tomediaarts.org) & communities (www.gammaspace.ca); VR, #videogame & digital projects producer. Avi by Kelly K! email: henry@gammaspace.ca (He/Him)
So sad to hear about Jennifer Finch's passing. When members of L7 put up a gofund me to help pay for her cancer treatment a couple of days ago, I was really moved to see Kathleen Hanna had contributed $5k. Not a memory I want to dwell on, though.
Sad news about Sam Neil. Possession, Event Horizon, in The Mouth of Madness - wild work, even within the context of their genres. Jurassic Park ensured his legacy, but I’ll always remember him as Broken Ladder in one of my favorites of all time, Until The End of The World.
Today, after catching up on some work, Mina and I dug our way through Septemberg, an autumnal area with winds and carved horrors! It was technically challenging in very different ways than the swamp. And I’m not just talking about the threshers. Very satisfying to reach the top of the Spark Tower.
I woke up and played more Mina. The depth to the world, and the puzzles that interconnect it in a myriad of ways, is satisfying to sift through as you slowly improve your fighting technique, gathering items of all kinds to assist you on your journey.
I'm finally getting the chance to play Babushka's Glitch Garden and I feel seen.
I think the sign of a fun tool is that you reach for it to riff off of something silly someone makes in chat. This goes double if you wouldn't reach for a similar tool if you could avoid it, at all costs, under any circumstances. #picoCAD2 allowed me to realize this Buff Bunny *and* have fun.
I've been playing around with @johanpeitz.com's #picoCAD2 and it's really delightful. It may be my gateway to experimenting with 3D in Godot… Here's a baby ghost from @babyghosts.fund's branding in low-poly raster form!
I've received some really kind comments about my game! Thank you! I've also heard from a few young folks that the shmup mechanics took them a minute to figure out. This was surprising to me, so I added some further instructions to the page.
For the last couple of months, I've been teaching myself Godot. And that happened to coincide with @hauntedps1.bsky.social's #LynchianIdeasGameJam. DAVID LYNCH's passing affected me greatly. A good way to reflect on everything weird and beautiful he gave us. henryfaber.itch.io/the-third-pl...
Post a perfect album from the 90s that isn't nirvana, soundgarden, pearl jam, or alice in chains.
Yes, that’s the other thing. People laugh and come up and ask to take pictures and video…
Yeah mine was 6ft tall, too. At the beginning of art school, I got this one. It was a lot of flesh for one man’s wall.
Unfortunately, the cover of this album will just lead to more confusion. But also is exemplary of the genre!
Jrew’s Jamaican patties! They have a stall around the corner from my place and Bosley is *obsessed*. He takes me over to their place, even when they’re closed. I mean, it may have *something* to with the fact I share them with him…
Smile 2: extremely effective sequel that delivers on the original’s premise and then some. Naomi Scott delivers a convincing performance as both an overworked pop mega star and a guilt-ridden accident survivor quite literally hounded by demons.
When I'm just plowing through ideas, I rely on Obsidian's ability to create links to files that don't exist yet and then, as they progress through various stages in my "garden", I build maps of content (MOCs) so they can be referenced in any number of ways. Graph views also help to visualize.
Something I've been using @obsidian.md for lately: sketching out the logical layout of the home media server I've been building on a canvas. I can flesh out individual notes as things solidify. The combination of spatial + context relational notes really helps me understand what I'm doing.