Ian Hamilton
@ianhamilton
Accessibility specialist, helping studios avoid excluding disabled players. DMs are open, if you prefer email i_h@hotmail.com
No, their statement said they're out. For LOLs compare it to Restore's statement.
Tens of millions of Americans get precisely zero. And yes, if you're lucky enough to work for a company who deigns to give you leave then figures like 10 days aren't uncommon.
If you're looking for somewhere with stronger social welfare than USA you could pick pretty much any country
You forgot vacation time. In Norway the legal statutory minimum amount is 4 weeks plus one day off per year, but most employment contracts give 5 weeks. This is normal across Europe, USA's setup is not normal or OK.
I love mantids, I saw a few in Greece so not a million miles from Bulgaria. They were quite mini, but I saw this big one in Egypt, it was just chilling downtown on a busy street.
😆 I'd love to see some highlights. Here's me aged 6 finding my first stag beetle.
We had lots of these rosemary beetles in that garden too, they were really cool. And bee flies! Have you seen them in the flesh before? I had always wanted to since I was a kid and they didn't disappoint, they looked like pokemon.
This rose chafer in my garden fell asleep face first in its lunch after this clip 😆
Pretty sure from the jaws that hers was a male lesser stag beetle, got a good close up photo of him sitting on his wall
2026: Shareholder asks Nintendo's board about accessibility. President of Nintendo describes it as a main function of the console, Nintendo's #3 talks about history of blind people playing the Rhythm Heaven series and tackling accessibility from early in dev for the newest one.
Congrats to Assassins Creed Shadows, first ever accessibility winner at the Canadian Game Awards!
2026 Forbes Accessibility 200 is up, list of 200 companies who are movers &shakers in the accessibility world. It has recognised companies in the games industry for the first time! EA & Ubisoft, @momoxmia.bsky.social and @tisseranddavid.bsky.social's names are there :) www.forbes.com/lists/access...
There isn't any difference at all. According to the devs it isn't a critical skill check, here's what the Celeste Devs had to say about infinite dashes -
Celeste's infinite dashes is actually a nice example of the opposite. I hope this is useful or at least interesting to you -
Top tip for anyone working in #accessibility who doesn't like RSI or typos, remap an unused keyboard key to type the word accessibility for you ☺️
Happens all the time, Ubisoft, EA, PlayStation, Xbox.. the most visible example was someone up on stage using a XAC at the 2018 Forza reveal event.
..each one of those individual variables adjusts something that causes disproportionate difficulty for someone with some kind of disability, meaning they are all accessibility. For example it shouldn't be hard to picture how each of these three disproportionately impacts some kind of disability.
"i.e. cutscene skip" does it a quite a disservice! A very quick win would be to add an accessibility heading to the game description on Steam with bullets for how you took accessibility into account in how it was designed by default and options you implemented. Enable informed purchase decisions :)
Unfortunately Godot is lying. When any tools talk about pixel sizes they are referring to the size of the box that a letter sits in, rather than the size of the letter itself. You need to measure the distance yourself from ascender top to descender bottom, in your case the text height is 26px @1080p