I.G. Hulme
@ighulme
Author of HEAVENFIELD & LUMINA series. Dark scif-fi & fantasy. Creator of LOREQUEST an online fantasy RPG Check out my Patreon for a weekly audiobook release, & weekly text chapter release.
Ep 22 - At the Gates of Hell Previously... Thomas is still trapped on the highest tower of the Dead City, his consciousness manifesting itself within the Heavenfield, forming a bridge into the everyday world.
Backup and Restore functions completed, as well as removal of retired code. So happy to be through the housekeeping work! 🥳 Now, back to adding features to make the authoring tools even better! Just added note colours, links to lore items, and images on notes. #GameDev #IndieGame #RPG #Fantasy
A week of boring - but necessary feature additions to the LoreQuest Studio Toolset. A full set of Backup Tools, a Restore from Trash pagem and a Restore from Backup fucntion. Now that I'm writing story content, it's good to know it's safe! #GameDev #IndieGame #FantasyGame #TextAdventure
The Timeline section of the Toolset stretches over a thousand years, and zooms down to the hours of a single day! To make this manageable, I'm creating a zoom-lock feature to constrain the view to user-selected time bands, so I can work on a specific time zone when I want. #GameDev #IndieGame
Ep 21 - Reawakening Previously... Thomas is still trapped on the highest tower of the Dead City, his consciousness manifesting itself within the Heavenfield, forming a bridge into the everyday world...
Yesterday was a real landmark. 🥳 The Studio Toolset is now at a point where I can start work on authoring the gameplay. I use the Sketch Board and Timeline to map out the story, then convert it into actual gameplay events. Feels great to be back at the creative work! #GameDev #IndieGame #LoreQuest
An eleventh-hour reprieve. I was about to remove an early iteration of the new Sketch Board, as I thought I wouldn't need it. A last-minute decision to keep it turned out to be correct. This tool is SO useful! I've made the perfect brainstorming tool by mistake. 😄 #GameDev #IndieGame #LoreQuest
Ep 20 - Fallout Previously... Aubrey Wilson has lost control of Kenneth Doone, who has escaped into the tunnels beneath Maunsworth House and is heading for the Accelerator Array. Meanwhile, Grace tells Colonel Boynes of her search for Thomas, and he agrees to help her. But when they return to the
The LoreQuest Studio Toolset is looking so good! 👌 Now I have created the mechanics of the game, I am deep into building the tools that will allow me to write the interweaving storylines and branching player options. And of course, it needs to be a beautiful place to work! #GameDev #IndieGame
Episode Seventeen - A Ghostship Previously... Grace and her companions have encountered the Americans and are taken aboard their Flagship, the Divinity. But Speers is approaching their positions, and appears to have control over their ship.
Milestone day in the game build! 🥳🎉 Today I have added my first quest with the new Scene Studio editor. 📝 Previously, all the quests were hard-coded, proof-of-concept ones. Now I have all the tools to create rich NPC interactions on my own! #GameDev #IndieGame #FreeGame #SFF #HistoricalFantasy
Episode Sixteen - The Divinity Previously... Thomas is saved from the Mouth of God by a curious boy who leads a group of strange shamans into the Field. But it isn't long before he is transported away through his swirling visions, until he comes to rest beside Susan, asleep in her room.
Just finished a long implementation session to create and troubleshoot the new Lore Studio. Not only will it allow me to create all the lore content for the game, it acts as my tool for world-building when writing the book series. #GameDev #Fantasy #SFF #IndieGame #Author
Ep 15 - Fieldbase Alpha-9 Previously... Grace and her team are trapped in the Heavenfield, searching for Thomas, while trying to evade the Speers entity. They discover creatures and ghosts left behind from the Battle of Maunsworth Field,and an ominous outpost upon the edge of the ruined village...
So, I think that today, I'll give myself a treat of creating some game-ready artwork. That's always a good way to keep the inspiration. Seeing a finished section is a real morale booster. I'm going to work on the dialogue panels, which look a bit meh at the moment. Going to make them look nice!
My 'weekend' work of creating the maps for LoreQuest is turning into a week of work! 🗺📌 Getting the navigation up and running has proven troublesome, but I'm nearly there! 🤞 So far I've created the full, detailed map in the inventory, with NPC markers... #GameDev #IndieGame #FreeGame #LoreQuest
Ep 14 - An Inevitability Previously... Grace and her team follow Saul Davisson into the Heavenfield, but find the terrifying Speers entity waiting for them. Gary Starling is close behind, warning them of the attack upon Maunsworth House by Aubrey Wilson's troops.
Episode Thirteen - Awakenings Previously... Thomas has returned, but he is back barely a day before he is kidnapped by Saul Davisson. Grace realises that Davisson is using the Maunsworth Array and follows him down through the labyrinthine tunnels beneath Maunsworth House.
The latest blog in my development series on the #LoreQuest game is out now. Is it a game or is it a story - or both? #GameDev #IndieGame #OnlineGame #FreeGame
Is this the end of softare as we know it? The Plottr app I use for tracking story characters removed its online app, so I used #ClaudeAI to build a better one! Fully integrated into my game data, 2 themes - it works so well! I'm now building an entire story editing suite... 🥳 #GameDev #IndieGame
Ep 12 - Taken Previously... While Grace and the others discuss what can be done about Saul Davisson, Thomas struggles to come to terms with the dreadful reality of his actions.
Phew, what a gnarly few days! Trying to get the collision system working for the crafting mini-game has been a nightmare! 😱 But, FINALLY managed it, and it looks great! 🥳🥳🥳 Had to get Claude to create a sandbox with values I could adjust to fine-tune everything. #GameDev #IndieGame #LoreQuest
Ep 11 - A Returning Angel Previously... Grace is beginning to realise the power that Thomas holds within him, and that soon they will be unable to contain him on the base. Sasha convinces them to take action and free Stuart Nicks from his imprisonment.
Ep 10 - An Untamed Power Previously... Grace and Commander James try to formulate a plan to deal with the attack upon the farmhouse, but they are quickly interrupted by the horrifying news that Corporal Hyde has been sighted upon the base.
"Information is currency in a surveillance institution - the Order exists because information is power." As an initiate of the Order of the Veil, you are tasked with unearthing heresy and dissent. But in a brutal environment of suspicion, can you keep your own secrets hidden? #GameDev #IndieGame
Had a great time on an after-hours visit to a medieval library. 📚 At over 600 years old it had so much atmosphere. Great story fuel for the story I'm working on at the moment.
When starting an RPG, what's your preference when choosing a new character from a list? 1. Hints about personality traits, such as "Shrewd - observant and calculating..." or 2. A list of values for the traits, so that you can compare them What's your favourite approach? #IndieGame #GameDev #RPG
Ep 9 - Convergence Grace has returned to the farmhouse to see Sasha, but when she gets there she finds a terrible event has occurred. She and Sasha flee back to her flat with Gary Starling and try to work out their next move.