Joel Davis
@joeld42
Graphics programmer, tool builder, tabletop gamer. he/him
This seems like a reasonable use of AI: I had an old game "Planet Minesweeper", that Apple delisted from the App Store, I don't have the resources to keep updating it for every iOS version. There was pretty much no way to play it anymore. I asked claude to port it to the web, and it just did it.
I got permission to share my unofficial, fan-made web version of the solo mode for Dice Realms! Check it out! (link in reply)
I like the idea of “disposable” expansion boxes that Stonemeier uses, or I don’t mind having a separate nice box for an expansion but there’s just no way Wyrmspan fits with the expansion.
In-progress on my #LDJAM game, still got a long way to go but it's a start.
Got 54 in Barranquilla Carnaval, a solo dice game I designed. This was a really good score but I still want to see if it’s possible to hit 60. I’m working on an updated version, and trying to figure out how to make it work multiplayer.
Finally got my hands on a copy of Glory to Rome. It was as fun and chaotic as its reputation suggests!
Made a sci-fi door model for a game I'm working on, really happy with how it came out.
Played Diatoshi today. Lots of fun cutting down forests and pissing off Yokai spirits. A lot going on but it started to make sense by the end. I only lost by a few points.
Really enjoyed my first play of Pacts from @dvcgames.bsky.social . Quick clever area control game that feels like a much larger battle. Great artwork and theming as well!
Got to play “Chaos in the Old World” and managed to win as the “sexy cultist” faction despite it being my first game of it. Though I think the event deck was in my favor. Very cool game about gross Old Ones fighting over the world and ruining it in the process, so felt pretty relevant.
First game of Keyside! Really fun game, a lot going on but we got the hang of it. I won by 1 point!
Arranging spaces for tiles on a map. This was oddly satisfying and now I want to make a puzzle game that's just placing tiles on an irregular map.
We’ve all seen “Dogs playing poker” but this breed needs something more sophisticated, like Civolution.
Really enjoying Neko Syndicate, a game about yakuza cats who make sushi. Wonderful artwork and really clever gameplay.
There are interpolating subds. Look up “butterfly” subdivision. It was tried but they’re harder to model with in practice, the interpolated points cause pinching, and catmull-Clark has nice properties like maintaining quads.
Typescript is nice because it automatically highlights whatever part of the code you're working in currently, so it's easy to find your place.
Having a lot of fun with "Fantasy Map Maker" which is sort of a roll-and-draw from Doopy Games. I got caught up in the worldbuilding, started "cheating" a bit and didn't even bother to score it. 😃 Then I had to color it in real quick.
Exciting day at work today. I'm in NYC for the launch event for the tool we've been working on. It's a modern CAD tool in the browser, built with Rust and TS. We're gonna livestream some of the launch events and stuff. Wish us luck!
Create a "new multi-channel layer", set the layer color to white, then "add mask > mesh mask painting" and paint. Or just add a "multi channel brush" layer (which is RGB+PBR) but you can just paint black and white and ignore the PBR channels.
Ok, done with my LDJAM sonar boat game. If you're curious you can check it out here (web playable): ldjam.com/events/ludum...
OK, finally have an idea for my LDJAM game. You boat around and run a sonar scan, trying to find interesting objects.
This is the only kind of fascism I want to see more of. (Playing “Power Vacuum” the trick taking game about authoritarian appliances)