Joey Ziolkowski
@joeyz
Hey there! 👋 I try to connect people and spread joy by making games. Citizen of Toontown | Senior Designer at Schell Games | he / him
Jungle Vines is a Trolley Game that has always driven people bananas -- so I wanted to swing by with an early Alpha peek at a new and improved Jungle Vines that I've been monkeying around with! 🌱🕷️🌱🍌🌱🦇🌱
Discover how we used markerless motion capture, 4D effects, cooperative game mechanics, and interactive storytelling in a 3D CAVE to simulate superpowers for a new #LBE at #SIGGRAPH2026! s2026.conference-schedule.org/presentation... #ThemedEntertainment #ExperienceDesign #SpatialStorytelling
My 2024 talk, "Designing the Cinematic VR Spectacles of I Expect You to Die 3" has been declassified and is now FREE on the GDC Vault. 🕵️♂️ Watch the full session here: gdcvault.com/play/1034586... #GDC #GameDev #VR #GameDesign #IExpectYouToDie3 #VirtualReality #GDCVault #LevelDesign
Major thanks to everyone who came out to María and I's session at #GDC2025! We loved hearing from fellow #MixedReality devs who are innovating in the space, and we hope that our talk helps you create more amazing MR games! If you missed it and catch it on the Vault, I'd love to hear your feedback.
We helped design a multiplayer party game at Schell Games, "Party Versus", which revealed an incredible amount of untapped potential for social spaces in #MixedReality that we'd love to share with you. Our session is at 1:20 PM on Tuesday in Room 2002, West Hall. Join us for the party there! 🥳🎉
How can developers ensure that fun, not friction, defines the Mixed Reality experience? 😬 Look no further! Excited to speak alongside María Laura Mirabelli Jiménez at #GDC this week: Session Viewer: schedule.gdconf.com/session/futu... Add to Schedule: attend.gdcevents.gdconf.com/messages/cha...
You're all invited to "Party Versus": A multiplayer #MixedReality game for #MetaQuest that connects people's living spaces to create the ultimate house party! 🎉🎈🥔💥 I had the pleasure of serving as Design Director for this project. It's wacky, social, and full of outrageous fun! partyversus.com
Hey, I'm presenting a talk at #GDC2024! 😱 I'll be in Room 301 on Monday, March 18 at 1:20 PM to delve into designing 'I Expect You To Die 3: Cog in the Machine'. Join me on a mission to uncover the secrets of crafting captivating set pieces in virtual reality! schedule.gdconf.com/session/futu...