kemomimic | Wishlist Illusive Domain on Steam!
@kemomic
Play Illusive Domain Demo on Steam: Discord:
old model, new model, random kid its been like 2 years since i made the original model and while I've touched her here and there every now and then it was about time i did another pass with all that I've learned since then
next boss! (still need to make her weapons...) #screenshotsaturday #superdevday
Why is she charging at me instead of the giant in the background #screenshotsaturday #superdevday
still reorganizing the hub area... #SuperDevDay #screenshotsaturday
wow its been almost a month since i last posted been working on story stuff and catching up on other things early wip of a new area #superdevday #screenshotsaturday
Today's update adds a proper boss rush mode! You get a full heal between bosses, but you return to the start if you fail. #screenshotsaturday #superdevday
New demo update is out! - A riceball taunt has been added after you deplete your healing charges. - A reduced exposure setting has been implemented for some costumes. #indiegame #gamedev #indiedev
next up to be reworked is the tutorial boss (although you won't be expected to beat him anymore, at least not at the start of the game) #SuperDevDay #screenshotsaturday
Illusive Domain! #PitchYaGame 💪hardcore action boss rush! ⚔ parry almost anything! 🐺cute anime girls! 👥 more than 10 bosses planned! Wishlist on Steam!
lots and lots of backend work but finally the UI overhaul is working (had to redesign it to support more complex multi-phase fights with multiple enemies like this test run) #screenshotsaturday
A *strong* greeting is required to become a maid. (Some taunts can have hitboxes and parry windows.) #メイドの日 #screenshotsunday
This system is also being used for idle animations which can be triggered through the taunt key, or by waiting ~20s doing nothing. There'll probably be a lot more as you progress through the game, and there might even be special effects hidden in some taunts.
bratty wolf 💢 taunting in a fight 💢need izuna drop correction (added taunts that restores stance and mana, but will make enemies take and deal significantly more damage.) #スーパーゲ制デー #screenshotsaturday What other taunts should I add?
animation rework is going perfectly fine with zero bugs #indiegame #indiedev #screenshotsaturday
if you're gonna grab me, at least have the audacity to do it thoroughly #screenshotsaturday #indiegame #indiedev
home run! #スーパーゲ制デー #indiedev #screenshotsaturday
you can now get knocked up (and away) #screenshotsunday
next in line for touching up is the kanabo-wielding kana! (she can't fight back yet because i still need to rework her moveset) #screenshotsaturday #MadeWithUnityDay
i had to rework all of my grab cameras to fix a bug in how this was set up please enjoy the close up shots of two very good friends #indiegame #indiedev
close up of her new transformation #screenshotsunday #indiegame #indiedev
friend request sent #screenshotsaturday #indiedev #indiegame
did you know that there are ways to spin around without getting dizzy? she doesn't. #screenshotsaturday #indiegame #indiedev
slow time on parry, stance break and death (this can be toggled in settings) #スーパーゲ制デー #screenshotsaturday
new cutscene #madewithunityday #screenshotsaturday
spent the whole day redoing all the running animations demo update now up on steam
shadow partner for them shadow partner for you too (but it only helps you block attacks) (but it restores your MP if it gets hit) #screenshotsaturday #indiegame #indiedev
good news: this is an optional boss bad news: i can make it as crazy as i want because it's optional #screenshotsunday #indiegame #indiedev