Kosh
@kosh3d
Hi! 👋 I'm doing 3D things (mostly hardsurface, props, subd, etc). Thanks for stopping by! Portfolio: Gumroad: ❌NoAI
Much happier with the lamp shade now, managed to get close to the ref! Also found this cool video, somebody recreated this "style" from scratch, it's apparently hundreds of small glass pieces soldered together 🤯 www.youtube.com/watch?v=xujK...
Working on the shade now and it's really difficult. Not sure if there was a better way but I ended up projecting parts of the reference images and then fixing the mask by hand. Lots of manual work, I will redo the current iteration since I didn't match the ref properly 🥲
#PortfolioDay Hi! I'm Kosh and I like to model things in 3D. 🙂 I also teach hardsurface modeling and do portfolio reviews, you can find my mentorship program on my profile here. My portfolio on artstation: www.artstation.com/ib_art
Update on the challenge: got a ref board, did a blockout and working on the highpoly. Very challenging for me, first time trying to actually sculpt things in ZBrush properly. Everything is going very slow and I'm constantly fighting the software lol 🥲 but progress is happening 😅
The breakdown I did on the AAA pipeline for props in game art is now available as a PDF on my gumroad. There's also the CAD modeling in game-art info sheet included. It's free. 🙂 ib3dart.gumroad.com/l/propartpip...
Someone asked how to model the new Trinoda ball ⚽ Here's my result, you can see the breakdown here: polycount.com/discussion/c... [ #3d #3dmodeling #3dsmax ]
Compiled a list of 3D-modeling exercises for anyone who wants to practice subdivision modeling. 🙂 Download the full-res image here: drive.google.com/drive/folder... [ #3d #3dmodeling #subd #hardsurface ]
Books I've read in 2025. 🙂 (in no particular order). "The Devils" was absolutely fantastic. I'm always looking for something new to read and as you've probably guessed, fantasy and sci-fi are my go-to genres. Any recommendations?
Grip of the iconic Blade Runner blaster I did long time ago as a subd exercise 🙂 [ #hardsurface #3dmodeling #3dart #3d ]
Stayed up late just to catch the launch live. Definitely felt like a milestone, space exploration is so freaking cool! With all the shit that is going on in the world right now, I almost forgot that news can be awesome and exciting. Humanity is capable of doing such amazing things.
Random oscilloscope, quick subd exercise 🙂 [ #3d #3dart #hardsurface #3dmodeling ]
If anyone wanted to practice texturing, I just released this model I made a while ago for free on my artstation and gumroad. Hope somebody finds this useful 😀 www.artstation.com/a/53784745 ib3dart.gumroad.com/l/trijiconsi... [ #3dmodeling #hardsurface #3dart ]
Quick ZBrush pass of the sight I modeled in Plasticity 😀 [ #3dart #3d #hardsurface #3dmodeling ]
Quick plasticity exercise, inspired by all those sights people have been posting recently 😄 [ #3dmodeling #plasticity #hardsurface #3dart #3d ]
Somebody asked how to approach modeling this camera unit in CAD, mentioning having poly-modeling background. Tip: you can always blockout the model in any DCC and export it to Plasticity as a reference mesh. [ #3dmodeling #breakdown #hardsurface ]
Some of my students asked about CAD modeling and I also see the questions online fairly often. So I made an info sheet and thought it might be useful, especially for people starting out with CAD modeling and hardsurface. 🙂 [ #3dmodeling #cad #plasticity #hardsurface #gameart ]
Done. This was not easy, took a few tries. There are a few mistakes but for the purpose of learning I'm happy with how it turned out. Also exported it into ZBrush for testing (2nd image) [ #3dmodeling #plasticity ]
Learning Plasticity goes on, I chose this grip and so far it's been quite a challenge. Any experienced CAD modelers here? Would love to see your take on this 😀 I will post my attempt when I finish it (hopefully) [ #3dmodeling #plasticity ]
Another Plasticity learning exercise [ #plasticity #3d #3dmodeling #hardsurface ]
Second Plasticity model. Well actually first, since I started with this, but had to put it aside until I get better grasp on surfacing. Thanks to Kuechenmeister and his explanations I managed to get this done now. [ #plasticity #3d #3dmodeling #hardsurface ]
Finally started to learn Plasticity, was on my to-do list for too long. If anyone knows good surfacing tutorials or tips & tricks, please share! My main sources so far have been the channels of PixelFondue and Kuechenmeister. My first Plasticity model: [ #3dart #hardsurface #3dmodeling ]
#PortfolioDay again already? Uh, hello there, I'm Kosh! 😀 I model hardsurface things. I also have a mentorship program where I teach 3D modeling and game-art. You can see stuff I've made here: www.artstation.com/ib_art
It's time again, I'm giving away one slot for my mentorship for free! 🙂 Let me know if you have any questions. If you are interested (or know someone who might be interested) fill out this form: forms.gle/roGi6Rd6vSyD... [ #3dart #3dmodeling #hardsurface #mentorship ]
Due to RL I did not have as much time to do personal projects in 2025, but I did finish the bike which was great (some smaller projects as well). Also started my mentorship program and it was a really good experience. Start of next year I will do giveaways for the mentorship again, stay tuned. 😀
Art Train to reintroduce yourself! Hi I'm Kosh! 👋 I'm a senior 3D modeler, love all kinds of hardsurface stuff. I also have a mentorship program for people who want to learn hardsurface modeling. www.artstation.com/ib_art
Finished my rework of the Rink grip. More renders and wireframes on artstation: www.artstation.com/artwork/y4ryxQ [ #3dart #hardsurface #3d #gameart #madewithmarmoset ]
Was not happy with how the textures turned out, and after the feedback I got from the challenge, decided to redo them from scratch. WIP [ #3dart #3d #3dmodeling ]