MAKAPATAG 👺☭
@makapatag
🚩 hanggang magpula ang silanganan! ✦ dialectical materialism, buddhomarxism, poetry, martial arts work: jkvsaavedra@gmail.com
10,000 swords against heaven gaming tonight. they set up a three point kamen rider kick to punt a biomech zombie into an exorcism empowered shrine and smashed it into smithereens i think this game is good + lore accurate memes
the newest version has new Sect art, a new dice system, some modified combat rules, and a whole slew of new Art. the rules reify the "streamlined simulationist" design philosophy, as 10k Swords considers games like Exalted, Fading Suns, and Artesia its ancestors
it can be used for tag teams, for reversals, for counters, roman cancels, combo extenders... LIQUID STEEL ULTIMAVIOLENCE has been described as closer to being a Fighting Game or even smth like YOMI Hustle than a traditional turn based affair
the core of 10kSWORDS' battle system is the INTERRUPT. since battle progresses through Actions instead of Turns, anyone can take their Action by interrupting another person. but this means you won't be able to act later down the line
10,000 SWORDS AGAINST HEAVEN is Dark Science Fantasy Xianxia TTRPG about playing as Wanderers organized into revolutionary Sects (which act similar to FF Jobs) toiling, surviving, and committing ultraviolence against Heaven www.patreon.com/makapatag/po...
EMPTINESS IS THE VIOLENCE OF ENTANGLEMENT. FIND US IN THE PLACE GOD CANNOT TREAD. THE MENDICANT SECT for 10,000 SWORDS AGAINST HEAVEN, the dark science fantasy xianxia #TTRPG
made a funny cheeky thing of this over on ig reels using the marathon alpha cinematic
SWORD DIALECTICIAN for 10,000 SWORDS AGAINST HEAVEN, the Skull-On-Pavement Cultivation RPG www.patreon.com/makapatag/po...
hey gang if you don't alr know you can buy a bunch of award winning games and some adventures for them in the summer sale over on my itchh. its got dark metal horror fantasy, technomystic mecha, and sitan hunting and a legacy version of the porcelain period southeast asia rpg
its social play system is inspired by SMT's Demon Negotiation system blended into OSR reaction rolls. i didn't want to make a social system that makes a minigame out of social interaction or persuasion, but rather, something that lets you influence it sycnhronically across play
more importantly, you can interrupt your ally's actions as well to set up some crazy team combos! so much of the playtesting in the combat in this game has led to so much emergent team combos that were contextual on their environment and it was great
the game is focused around breaking apart the opponent team's defenses by interrupting. it is important to note that in this game there is technically no action economy: you get 3 actions and there's no action list for it. every action is an "improvised" action
the game's design philosophy is like a mashup of OSR realism and Exalted abstract simulationism. its combat system is dedicated to modeling RWBY/Dead Fantasy style combat that at low Levels start out relatively deadly, but lengthen into anime pugilism as you gain power
10,000 swords against heaven is like if D&D was good* *was southeast asian and marxist-leninist and kung fu cultivation and cosmic capitalist horror but also set during the heat of death of the universe after innumerable past celestial communist societies invented what is essentially Qi
one of the Sects you can gain Licenses (Ability packages) from in this game is the Immanent, which are essentially Hegelian White Mages
meditations on liberalism and its hegemony, the farce of democracy which is in truth dictatorship of the bourgeoisie, and the social dishonesty of liberalism as an ideology of democracy when in truth it is an ideology of the objectification of humanity
Arise, ye prisoners of Spirit! Awake, ye scorned of heaven! The keys to our emancipation lay before us, we must only needs seize the hammer and shatter these chains! Until all the hells are empty, until all beings are free!
It is a game inspired by the struggle of the Global South interconnected with the broader struggles of the working class across the world.
It is a game inspired by cosmic horror and alien-occult apocalyptic fiction of the 90s and early 00s: Shin Megami Tensei, Digital Devil Saga, Neon Genesis Evangelion, NieR Automata, Marathon, and so on.
It is a game inspired old Weird Fiction (Perdido Street Station, Ashton Clark Smith, Neuromancer, Lord of Light, Book of the New Sun). By Kung Fu Films (Zu: Warriors from the Magic Mountain, The Raid: Redemption and The Raid 2, Ip Man).
everyone can spend Actions to Interrupt another, creating a brutal and kinetic cascade of blows akin to RWBY or Dead Fantasy, while at the same time serving as a point of tactical reads and anticipation.
The combat rules are semi-turn based. Inspired by Fighting Game mechanics and Kung-Fu/Silat Films. They move thorugh Actions, count in Ticks (but isn’t really Tick-based), and emphasize Interrupts—
It has a sleek core resolution system, rules for SMT--like social play through leverage and disposition, rules for discovering knowledge through exploration called Clarity, rules for dungeons, and rules for the most intensified moments in the cosmos: Violence.
Game-wise it is a game of struggling to gain and maintain power. To gain a fighting chance, you must navigate the Martial Underworld, which is pincushioned by Sects. These Sects function like Classes—they grant social position, abilities, and skills. That is to say, they organize you.
10,000 SWORDS AGAINST HEAVEN is a science fantasy spirit cultivation RPG about Cultivators struggling against unfair heavens seized by the Bourgeoisie. The setting is a technogothic weird realism xianxia nightmare at the Heat Death of the Universe, where life force is hoarded.
the aswang sect is made up of murderers, assassins, flesh eaters, perverse devils, and wicked witches. their magick is all about harnessing death and grotesquery itself, until this very death shapes life. for 10,000 swords against heaven patreon.com/makapatag
excerpts from the carnage, fun fact the concept of cultivation wombs come from southern esoteric theravada/boran kammathana which has a very similar "embryo-growing" esoteric tradition that is now associated with daoist neidan