Maytch - Memora Wanderer
@maytch
IndieDev making Memora Wanderer - A cute nostalgic RPG 🩵 Discord! 💜 Steam! 💚 Patreon! patreon.com/memorawanderer
We need more halflings, especially males, so here's the first!
Here's the latest batch of NPCs for Memora Wanderer, based on characters from the community! Which is your favourite? We definitely need more NPCs for the elves, halflings, plants, and demon species. Especially males for all species!
This next NPC from twitter would do well in the desert oasis town!
Extra one tonight! An NPC called Mimi. Surprisingly it's only the 2nd elf-like in the game!
Phew the heat is getting to me today. One more NPC today and it's @reidvx.bsky.social's character!
Another NPC for Memora Wanderer! This one came from Twitter. P.s. we do need more male NPCs around the world 👀
And the first is @mithost.ca's Felt! She would do really well in the snowy areas.
Impromptu Memora Wanderer NPC making time! Post your characters and I'll choose some at random and make them, and they might appear in-game like in towns. Boosts appreciated! Here are some I made previously:
Just some places I've been working on recently for Memora Wanderer
We applied for something today that might help the project a lot, but it's always a long shot... Please lend us your luck! And thank you everyone for your support so far ❤️ #indiegame #gamedev
I wonder if anyone recognises this place~ Still need to populate places with more sitting NPCs. Maybe another community event soon. Also enjoy the music! #gamedev #indiegame #godot
Not every NPC can be fully animated for a game like this, but that doesn't mean they can't have schedules. #screenshotsaturday #indiegame
Now we have locked doors, cutscenes, and an intro boss (that I don't want to show just yet), I realised now is the time to implement saved states of things. Maps can now be 'set up' based on key info in your save config.
The one constant in gamedev: bugs. I'm sure I made bows a two-hand weapon, but I can still equip a shield...
Just a little peak of the northern district progress #gamedev #indiegame