NeoGnW
@neognw
I work with colors and stuff, happy to see you, friend. I'm also available for Commissions, details on the linktree below. If you like what you see, consider leaving a tip:
I got this prompt today, I had to try it. I could make the full set later, maybe. #PizzaTower #MegaMan #RobotMaster #OC #Art #PixelArt #OpenCommissions #Commissions
A #Commission for Pyroshi, a custom #KingdomHearts #Keyblade for an #OC. Work took 4 hours to complete entirely on the keyblade, the menu recreation wasn't timed. Thank you for the support! #OpenCommissions #Art
So while I play fast and loose with the eyes (AKA: do whatever is funniest for the scene) matter of fact is that I do try to make the whole eye be an eye, which is why you usually see her take this type of expression where the edges of the eye make the shape, as opposed to the dot itself doing it.
Toon's face, in spite of being cartoony, is actually taking basis off both her theme (old cartoons) and specifically the face structure of IceMan, BrightMan or HeatMan (all of which do not have a nose). Its hidden due to how the eyes are drawn, but I can draw her using the same basis as the others.
You know since I made drawings for #MegaMan Universe, I may as well do the flipside and use that art style. It wasn't gonna be that hard. #Art #OpenCommissions #RockMan #OC #RobotMaster
What if we just dropped the pretense of making her an human. Surely we can have a robotic looking sister.
So apparently #MegaMan Universe was meant to introduce these two as new sisters to Rock and Roll, but they got scrapped alongside everything else. I wanted to take a stab at'em for funsies. #RockMan #Art #OpenCommissions #Commissions.
And to be honest, once I had the idea of making the smol models I didn't even bother with learning light or complex effects through shaders and whatnot, I simply opted to pre-bake everything through textures. It sells the idea pretty well.
Admittedly I would think that a lot of the difficulty in learning 3D comes from trying to make incredibly complex stuff out of the gate, something incredibly detailed or that far outweights ambition. I started with something simpler, trying to pseudo mock-up MM Legends.
So help me I'll be ready for the DK-lympics. Going for the golden banana, baby. Best of the best.
Broadstrokes statement, really. I typed this late at night, so when I said this it was "things that needed to be slowed down were slowed down". Its really notable when it happen. Kinda should have reworded, but, sleep deprived.
But overall, just forcing myself to learn the map, check for context clues and stop fearing the amount of things to collect made this run a lot of fun.
The race stuff and minecart stuff is just practice, and admittedly I got lucky with the rabbit rematch. But the swith release IS playable and they adjusted speed for these sections, so they ARE beatable (unlike on emulation or wii u).
If I were to give you a tip about the two worst minigames? For the fly swatter you can do this. For beaver bother? They won't enter the hole unless they're scared (turns out its a speed buff the game checks for). It lasts a fraction of a second, keep mashing the button to keep them in that state.
Now that is not to say the game is flawless, I got miffed at some of the minigames and the game throwing a bonus game after already doing something else can get obnoxious at times. I get why people are angry. But... that's the minigames, the actual collectathon part isn't as bad as it seems.
There were honestly no guides to this run and it shows in some of my clips, I came in with little memories of how things went last time I tried to 100% the game. So I basically discovered everything from scratch all over again.
Now this could mean learning skips or clipping past annoyances (though the odd rewind was used to save some time in minor annoyances). I did try this, once, after I 100% fungi forest and I was curious about a banana at the mill that I could still see, but it didn't spawn afterwards so no extra GB.
I say this because the last time I played 64 it was an incomplete run back on my wii. And boy was I _salty_ about the game back then. Much like others I kinda got tired of how big this game gets and was frustrated with things like beaver bother and bug squash. Not this time, I was ready to learn
And job is done. ...to be honest, this run of DK64 has given me some perspective about the game and it came up a lot more positive than I would have expected. Full disclosure I do have friends in the rando community, but I played on my own semi-blind with no skips or tricks whatsoever.
I know the hammers are implied But I love that this is how these absolute dumbasses fix things.
I only listen to the finest video game soundtracks of all time. Absolute masterpieces. None of these trashy throwaway pop culture songs you hear on spotify.
A #Commission for @kawaiipersona.bsky.social depicting a #NetNavi #OC called GentleMan.EXE. Work took 7 and a half hours, thank you for your support! #MegaMan #RockMan #BattleNetwork #OpenCommissions #Art
I had to fake the effect of the outline in TTYD Remake so she is very much 3D. I know Nintendo actually uses sprites, but I don't know the set-up for it. So baking it in will do. #MegaMan #RockMan #SuperMarioBros #OC #RobotMaster #3D #Blender #OpenCommissions #Art #MailWoman #PaperMario
I said that N64 would be harder to make than the modern games. I MANTAIN THAT STATEMENT! This is just a test and really is just laborious due to the white outline. I'm not even done! :D #MegaMan #RockMan #SuperMarioBros #OC #RobotMaster #3D #Blender #OpenCommissions #Art #MailWoman #PaperMario