Patchyeah
@patchyeah
🔞NSFW🔞 18+ Only! Expansion, Preg and TF related art and animation ahead! Learning Blender so it's mostly 3D stuff these days. Archive of my old stuff can be found in the linktree: linktr.ee/PatchYeah
Wanted to share this WIP cos I'm really pleased with some of the sound effects I've been working on! Also, the animation too I guess :)
Just watched an edit of my animation in full for the first time. Usually at this point in a project I feel nothing and just want to be finished so I don't have to look at it any more but damn this one's still got me feeling some things... ☝️(👁️🫦👁️💧)👌
Best thing about it is that it runs at an interactive speed (in a basic empty scene) and the cloth sim is super stable! Had loads of fun stress testing :D
Here's what the rig looks like. Could definitely use some refinement but overall pretty pleased with it. :)
First pass of animation complete! The full thing ended up being over 10min in length which is great and all but the prospect of having to source and edit 10 mins of vocal samples/SFX is rapidly increasing my burnout meter... 🫠
Kinda busy animating part 2 of the GOOP animation to make anything new for #mayternity but I found a weird edit of the dono drive from a few years ago hiding in an old folder so...enjoy?
Here's a full body dynamic jiggle rig that uses a single cloth sim driven by dynamically blending multiple vertex groups. Capable of self collision, sudden growth spurts and changes in pressure influence the surrounding geometry with realistic shifting weight. In other words: it go BLORP and BLOMPH.
While Blender was busy rendering away for days on end recently I actually felt the urge to do some drawing for the first time in a very long time so here's a page of random Pepper doodles 😊
I'm proud to present 'THE GOOP THAT DOES STRANGE AND UNUSUAL THINGS TO YOUR BODY: BLUEBERRY EDITION (part 1)' This new and succinctly named animation is available on Patreon for ALL membership tiers now and will be released publicly in the near future!
Ah I tried to register an account and thought somebody had yoinked my name already but it turns out I signed up in 2015 and just completely forgot about it 🙃
About 2 million! Not sure why those noodles seem have so many verts but I'm sure they're very important.
Part 1 of the animation I've been working on should be out sometime tomorrow! Just a few little audio edits left to do. In the mean time here's a look at the full environment I made. I wonder if she'll be able to get big enough to fill it all... 🤔
One 26hr render later and I'm very happy with the results even though there's a ton of of little issues I'll need to go back and fix. The most pressing one seems to be a setting I overlooked that made her way more sweaty than intended 😅💦
Final animation pass is done! After years of learning Blender and too many half finished experiments it feels so good to finally hit render on an actual, legit, proper 3min long animation! Can't wait to see how it turns out... in 18 hrs... 🫠
Happy New Year and a belated Merry Christmas! Here's a comic about the true meaning of the holidays: cheap reduced-to-clear seasonal goods! 🎄
When you bring an image with an alpha channel into Blender the default import settings should usually just set up the material for you. Have you gone into the shader editor and made sure your alpha channel is hooked up correctly?
WIP - I've spent some time learning how to composite in Blender and am starting to get a look that I'm reaaallly happy with. I think the 2D rim lighting especially brings it all together 🙂