D. Piskorowski (making LURRUNA)
@pd-cgt
Solo gamedev - Working on LURRUNA - THE ISLAND OF TOWERING AUTOMATONS. Previously made CCH5, SomnaBuster, and Disaster Arms I.P.B.A.H.N. Do it wrong, not at all, or do it right
It's #portfolioday I'm David; I make games under the name "PD_CGT". I'm trying to keep the Sega Genesis spirit alive.
More Lurruna. This section of stage 6 was fun to make. It's not demonstrated really in this clip, but when an enemy or player bomb hits lava, it'll create a geyser. The geyser hurts you. But not enemies. ...because I'm EVIL. store.steampowered.com/app/4315900/...
The basic/advance difficulty structure from Disaster Arms has returned as Practice & Professional Practice is unlimited continues - Professional is limited to 5 continues but has the real ending and TLB. I can neither confirm nor deny the existence of... OTHER modes... 👀
WE HAVE A RELEASE DATE! LURRUNA drops on Steam & Itch.io on July 31st for $9.99. It's a Classicvania, y'know? store.steampowered.com/app/4315900/...
The reason there was such a delay was bc they gave me a 'failure' on review for the Other Works menu. I was able to meet them halfway and include it but there's no navigable links in the menu - you'll have to google the featured games yourselves There's 10 - 3 from me and 7 from moots
I'm late to this - sorry! My games are discounted for Steam Summer Sale! Cycle Chaser H-5 - $2.39 (60% off) SomnaBuster - $8.99 (40% off) Disaster Arms - $7.49 (25% off) Maten No Soumetsu - $0.00 (This Isn't Supposed To Be Here!) store.steampowered.com/search/?deve...
World 5 - Mustard Machine, - has a temperature-irregular zone. When the heat goes up, your bomb fuses detonate early. LURRUNA - coming soon on Steam: store.steampowered.com/app/4315900/...
An Arle I drew as part of an art trade with @laurabeltran2001.bsky.social
re-rendered a scene from SomnaBuster as a way to test different cutscene styles (A) is the original (B) is a fountain line pen (C) is lineless (D) is lineless + new green-tinted color palette
Usually I just use game music when making trailers but for this next Lurruna trailer I decided to make an original song
These pieces specifically for WB3: Monster Lair, just ooooooh, what a bullseye. These guys are tumbling in like an avalanche.
Art for Lurruna's Steam page. Was going for kind of a Wonder Boy vibe and its sibling Adventure Island. Love the way those games just have a bunch of enemies ganging up on the MC in the box art.
Hyper Bun Buster is -phenomenal-. You bump-combat enemies once to stun 'em, then bump 'em again to send them across the screen as a 3x3 tile fireball, clearing other enemies in the way. The player, enemy and stage mechanics are perfectly considered in relation to each other, & every new stage rocks