Salman Shurie (recovering HP mode 😵💫)
@salmanshh
Somali • (he/him) • Game Designer / Programmer • Prev @ Hibernian Workshop & Madbox & ??? • Currently @ GUN NOSE & Gesinimo Games (solo-dev) • sometimes award-winning.
in recent months, I've been trying to cook up my own visual scripting solution for Godot, that I've been wanting for years, that's heavily inspired by Construct's eventsheet visual scripting. it is still super WIP. #Godot #Construct3
had even randomly added guns just to see how it would look. thinking about it now, might have been fun to do some juicy camera transitions for it, could have turned into quick fun arena shooter romp
its kinda surprising what you end up cooking when you have no core design pillar in mind when making something. I have no friggin idea what I was thinking while making this awhile back other then throwing things at the wall and seeing what sticks! #gamedev
looked at the new back update on Kickstarter for Gun Nose! guess who got there? 👀WOOO
It is Eid ul Adha today, Eid Mubarak everyone.
Updated my Free "Simple Springing" addon for #Construct3 , was adding mesh effects manually till I remembered I could just add it as a feature! kinda underestimated how many ways you could play with mesh distortion for juice! #gamedev @construct.net check it out -> www.construct.net/en/make-game...
still cooking up with some I'll be releasing them & open-sourcing at a later date after I dogfood them some more for my own projects.🫠
I've still been cooking up #construct3 addons and updating them to help with dev! - Statforge (www.construct.net/en/make-game...) - Physics Platform Movement (www.construct.net/en/make-game...) - 2D Water (www.construct.net/en/make-game...) #Gamedev
sorry babe, I've launched another #construct3 addon... I present to you the "Simple Quests", needed something for tracking achievements and multi-stage quests, so that need spawned this addon!
Been working on a fully featured Platformer Pathfinding addon for #Construct3 for the past week , hoping to release it soon! also currently looking for paid work too 👀
couple months ago I got inspired by Unfair Flips and tried to make a dice auto-battler game of sorts. then had to deal with health issues and forgot about it. #gamedev
made another free #Construct3 addon over the week! wanted to add a simple way to add Abilities + manage cooldowns, stack-based charges, and custom data without complex setup. also while making it realised how really versatile it is! I present - SIMPLE ABILITIES - www.construct.net/en/make-game...
had a almost playable build of it too. with being able to procedurally create the board and adding obstacles + other fun stuff. 🥹
if I had the money, would have continued working on this game idea, Slay the Spire if the actions where dictated by standing on a board tiles. getting hit by the attacks meant your party got hit.
started making the addon to support an old project that I was trying to revive in a new way.
made another #construct3 addon! the WeaponKit addon! it was meant to be a simple and it ended up ballooning in complexity!😵💫 handles shooter mechanics: firing modes (single/auto/burst), four reload types, ammo management, and fire rate cooldowns. it is free! www.construct.net/en/make-game...
learnt how to make addons for #construct3 and made 2 addons - Simple Health (www.construct.net/en/make-game...) - Simple Spring (www.construct.net/en/make-game...)
did more polish by adding whole cosmetics to the game and juicing that to high heaven. #gamedev
to cheer myself up, added a little treat where you can roll the mouse over the flowers to fluff them about. finished making this game already, now its just polish.
how does someone find a suspiciously wealthy patron that funds people to make games just cuz they can? I'm asking for a friend...
flipping balls for an attentive audience #gamedev
was revisiting pinball mechanics, turned into another game of playing with your balls smh #gamedev
Going to celebrate the NYC Mayor race results by watching Mississippi Masala during work hours on my second monitor
had a lot of fun trying to figure out ways to make the game sound absurd as possible if you were to describe it.
awhile back for a game design test for a job I was tasked with making a game with Pinball as a theme. so I tried to make Pinball-(hotline)Miami