shel/system | ♫
@scooblee
she/they(collective), 28 trans plural polyam lesbians chip/vgm, doom mapping, retro stuffs, other ramblings play petal crash ! system list: youtube:
"✨ thanks youtube for this crustiest artifact-ridden thumbnail we've ever seen that looks like a texture after you've removed the filtering
"☔ hi rain I hope you don't mind that I didn't really add onto the map in any meaningful way but here's some cool rock formations with waterfalls, I guess?
"🌧️a map I've been working on, mostly for deathmatch purposes. I'm not sure why the skytexture is glitching like that.
only space for two more flats, and one texture, just hoping it's not too monotonous being in mostly grey01, and lucky it doesn't crash when trying to restart the map ! unlike my sunlust map01 port.,.,
,,.so we got hit with this, so depending how that goes, you might see less of us when we're not at our computer,
,.since kulor posted more pce version music, I figured I'd dig out one of our old md alter ego covers we made about., twenty-eighteen ? this one's stage three, dated twenty-nineteen., not affiliated with any project ! just our own doings,
[yeah, it's instant tennis. you can get a whole pack for like ten dollars. you just take it out, pour it into some boiling water, and stir a little.]
this place ? it can be yours for a cool twelve-hundred*, *(a month),
&: ah, the "g-major" fad... that's one we haven't seen in a loooong time.
,,.ykno, what is the giant x circle supposed to be anyways ? that's design language for a way to close it out, but ofc it doesn't do that, you're supposed to right click and 'remove from toolbar' silly !
I'm hitting zmalloc now and I only just got the path to the first two keys done ! must be too many unique things.., and we're hitting rather dangerous lows on framerate, so it looks kinda good but maybe too kinda good.,., ,,.(this spot is kinda an outlier, the usual lowest is 15fps,.,)
they can get kinda messy when more of ya get involved, but 'not shown on automap' keeps them out of player view anyways this is from our drake o'brien map, so they're kinda large (96x128) but we've been making an effort in recent times to scale them down, helps them fit better in less space
OR: samples tab>right click a sample (any will do, doesn't matter) and mouse onto this option, "make me a drum kit" do note that this will take *every* sample you have and mash them into the kit, so if you have a bunch of extras irrelevant to your kit you may wanna clean up the instrument afterwards
for clarity, instead of just making a sensational post with no follow-up as to *how* to, in case you were curious: it's really just the "[] use sample map" box. that's it. you map out samples with numbers (check the samples tab for references. works in decimal, not hex) and then their octaves