
Skywind Kitsune@skywindkitsune· 24d I have no musical inclination what so ever, that on itself is gonna have to be something i practice and keep learning, for now for me to move on with my game project, i am just gonna stick to Royalty Free music or ask friends to make music for me XD
#GameDev #indyDev

Skywind Kitsune@skywindkitsune· Jul 13 BTW this is entirely free, i haven't spent a single cent on my game yet, Just doing the good ol FAFO method and by getting the right software under my tool belt.

Skywind Kitsune@skywindkitsune· Jul 13 SOUND ON:
I made the first few soundFX for Tanks 9000 from scratch
today using LMMS's Synthesizers.
gonna be working on sound design all week =)
#Godot #GameDev #indydev


Skywind Kitsune@skywindkitsune· Jul 4 Hurray! Powerups are now a thing in Tanks 9000!
So far i got:
+25 Health
Bouncing Bullets
Power Shield
Rapid Fire
I plan to add different types of bullets and some other neat stuff
I am still messing around with trackers to see if i can squeeze a SoundFX
#gamedev #indydev #GoDot #Pixelart

Skywind Kitsune@skywindkitsune· Jul 1 I stayed up way too late watching the world cup with family.
There are consequences to doing that on a work day with no PTO to spare.

Skywind Kitsune@skywindkitsune· Jun 27 Tanks 9000 So far, I have done tons of progress on the game in the past few weeks.
I now have Health pickups, turrets, a proper UI, Graphics made by me, Checkpoints, the works and more yet to come.
No sound, No music yet, so video is silent.
#indydev #gamedev #GoDot #Asprite #Pixelart

Skywind Kitsune@skywindkitsune· Jun 25 The boneless couch is good, it came in a small box and just expanded for a couple of days.
It's firmer than i thought, it surprised me.

Skywind Kitsune@skywindkitsune· Jun 20 Tanks 9000 Now with shiny new graphics, still putting together the first level but this is basic gameplay at it's finest, the goal is to find the enemy tank who has the key to let you get trough the gate and to destroy the tower.
#Gamedev #indydev #Godot

Skywind Kitsune@skywindkitsune· Jun 18 Worked on the first Tileset yesterday i am still not done but i couldn't wait to see what it looks like put together.
it is looking pretty darn good so far.
I now have to make a few more tilesets and make some backdrops for parallax effect.
#gamedev #indydev #libresprite #godot

Skywind Kitsune@skywindkitsune· Jun 17 Today i went ahead and fired up LibeSprite and started working on the actual tileset for the first game level of Tanks 9000.
This first level will be in a sportsy stadium floating above a city for the Tank Games.
#Gamedev #Libresprite #indydev

Skywind Kitsune@skywindkitsune· Jun 14 Tanks 9000 Now has enemy Tanks!, this is one model of many that i will be making with different behaviors.
you also now have a goal, to destroy all energy towers to take down the base shield so you can proceed to the next level!
#gamedev #indydev #godot

Skywind Kitsune@skywindkitsune· May 30 Tanks 9000 now with destructible shield towers, Destroy all towers to lift the shield off the base so you can destroy the base's core to move on to the next level.
Progress has been slow because i been busy, sick, etc. but i am working on this on my spare time.
#indiedev #indydev #godot #gamedev

Skywind Kitsune@skywindkitsune· May 16 Tanks 9000 now with destructible crates.
And I still have no idea what i am doing, but we are getting there slowly but surely.
Music is playing from my PC not the game, Bomberman Hero Soundtrack a classic.
#indydev #Gamedev #Godot

Skywind Kitsune@skywindkitsune· May 15 More Tanks 9000 progress!
Today i just layed the groundwork for doing a player health bar, health pickups, damage, etc.
Also progress from last week, you can now do charged shots, crab walk the tank and boost!
#Godot #Gamedev

Skywind Kitsune@skywindkitsune· May 9 4 days into Development of Tanks 9000, my Arcade style tank game.
Done more tweaking to the vehicle controls as well as finally got that bullet to bounce just right, I also added cannon recoil.
Up next i need to make those wooden crates explode, add gates and keys and enemies 👀
#GoDot #GameDev

Skywind Kitsune@skywindkitsune· May 8 More Tanks 9000 progress, now i made trails for my tank, it can fire bouncing bullets and can now collide with with the level, i also fine tuned the movement of the tank a bit.
Tanks 9000 is my attempt at re-entering the gamedev space after not making games since the early 2000s
#GameDev #Godot

Skywind Kitsune@skywindkitsune· May 8 More Progress on my Game i got the tank to do the pew pews, took me all night to do just that because i don't know enough about this engine, but i am figuring it out little by little.
#godot #gavedev

Skywind Kitsune@skywindkitsune· May 6 Squeaks with grabby hands, *one of us one of us one of us!*
X3

Skywind Kitsune@skywindkitsune· May 6 The Beginnings of my new mini arcade game:
Tanks 9000
Progress is Progress, i am learning to draw pixel art, how to code stuff on Godot and how to work with the engine and editor and junk and stuff.
I didn't think i'd get this far, but here we are.
#GameDev #Godot



Skywind Kitsune@skywindkitsune· Apr 4 Was very fun also there is the foxali :D

Skywind Kitsune@skywindkitsune· Mar 6 Introducing "The Blade" another supersonic slim racer for Adreo's AGRA Racing III: Comet GPX on #Resonite

Skywind Kitsune@skywindkitsune· Feb 21 oh? The Foxali is back at it again! this time on #VRChat being an absolute dork with his friends.

Skywind Kitsune@skywindkitsune· Feb 19 AGRA Pilot's Meetup, every Saturday at 3 pm US Central.
Join us for wipeout style racing action on AGRA 3!
#Resonite #VR

Skywind Kitsune@skywindkitsune· Feb 19 Miss Ehrikaa Wolf would love to be drawn c: