Sp3culo
@speculo
🇫🇷 🇬🇧 | 24yo Gamedev 🕹️ • Compositor 🎹 • Artist 🎨 Game Project in developement (Higher : The Last Dream) Website : Steam : DM open for contact 📩
Nobody except the developer 🔥 #gamedev #indiegamedev #unity #developper #facereveal
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Currently drawing Starlight, the main character of my game for dialog boxes representation. In developpement of (Higher : The Last Dream) 🔥 I'm looking for any opinions for all this assets 👀 Thanks 🧡 Steam page : store.steampowered.com/app/3722970/... #gamedev #indiegame #pixelart #2Dart #unity
I'm just realising if nobody DM me it's because I never agreed anybody on it 🤦 I'm just opening my DM now 📬 Go to new private interactions or collaborations 🔥
Toulouse Game Show - Springbreak 🔥 Merci d'avoir participé à cette édition ! On se retrouve pour la TGS Winter de cette année ✨ #gamedev #indiegame #platformer #2d #toulouse
Main menu is almost DONE 🔥 I'm always looking for an opinion of that 😉 #gamedev #indiegame #unity #2dgame #platformer
Work In Progress for the Vertical Slice 🔥 Main Menu is on the way 👀 #gamedev #platformer #indiegame #unity #metroidvania
Finally the official website of my game (Higher : The Last Dream) has know a new update 🔥 highergame.fr Some backend services need to be developed more (newsletter, update blog, writing devlogs...) I'm working on it right now 😁 #gamedev #indiegamedev #2Dplatformer #steam #unity
I knew this trailer before 🔥 In my childhood, I loved to play at Adobe Flash Games and hanging out on Newground for animations and others game ✨ I discovered this trailer and Psy-City website ^^ The website is not avalaible since many years... I would have liked to know why
When I was a visitor of this website, I have 9 years old 🥹 @psynwav.bsky.social Always remember 🔥
J'ai passé ma semaine à créer une appli pour Nintendo 3DS qui affiche une carte de visite 🔥 Pourquoi ? Parce que ça m'évite d'acheter tout les mois des lots de 500 cartes sur Vista Print et parce que j'avais envie d'apprendre à use Devkitpro en C++ 🫡 #gamedev #indiegame #Nintendo3ds
After some time of work, I’m finally here to present Speculo: The Devil Weapon Dealer I’m currently working on the cinematics with Unity and trying to develop a cinematic manager for it. Hope you enjoy ☺️ Here's something special about you @tobyfox.undertale.com 👀 #gamedev #indiedev #2d #pixelart
Je reviens je vais aller me chercher un cawa avant que je cane.... 🗿 Ca marche des que j'en fais un post c'est fou non ?
Ce script FollowActive.cs, permettant de passer d'un type de caméra Megaman, a un type de caméra qui suit le joueur...
En gros je veux pouvoir passer d'un mode Caméra Megaman à un Mode Follow Player sans avoir de perturbation au niveau des animations 🤡 J'ai donc voulu au depart, creer une liste permettant de sauvegarder les scenes sous formes de Vecteur... currentCameraPosition est le vecteur de la scene actuel 🔥
In fact, there are 3 zones: Safe Zone (Green circle): A safe place Yard Zone (Yellow circle): A mid place where you can find some monsters and weird characters Death Zone (Red Circle): A dangerous place with mini-bosses, more monsters, and more traps. [...]
The principle of this map is to develop a compass system to specify the environments. Then, the North means a cold environment, South means a hot environment, East is lava and volcanic world, and West is about forests and humid places. [...]
The heart of my Metroidvania lies in its world design. I'm focused on creating a map that rewards curiosity and careful observation. For now, I've just finished developing the platforming mechanics (after some long time, duh). [...]
Thread : How to build a 2D Metroidvania map 🔥 Today, I want to share my journey creating a Metroidvania map centered around exploration. If you're passionate about interconnected worlds, ability-gated progression, this post is for you. #gamedev #metroidvania #2D #platformer #unity
Shaders are good 🫠 More informations : highergame.fr Steam : store.steampowered.com/app/3722970/... #gamedev #indiegame #metroidvania #platformer #2D #PuzzlePlatformer #exploration