Tamlin V
@tamlinv
Artist, Illustrator, & Game Dev | sharks, pirates, and DMing | current work: escape rooms, props, zines, UE5 & ttrpg maps | (he/them) being a mystery | also can be found online as Tamayrs
in Pittsburgh, like comics & spicy? Show up to the Soft Spot Cafe tonight 6-9 pm! (18+ only)
So rough concept art example of the messy, composition and idea, sketches for the client to approve. Following them are the very first rough blocking in of paint based on those sketches.
Gone from this... to crashing the Destiny 2 servers cause I went to frolic with ghosts in the heart of the Traveler (Cause well we all went to frolic with them)
Some reallllly rough early sketches for some paintings (Over time I've come to a bit of a strange setup where I collage my sketches, and sometimes a bit of reference, or gestural strokes, or other things together to figure out the composition)
messing with ttrpg d&d battle maps again while waiting for computer parts 💽🖊
Hey if you're in Pittsburgh! You like art, comics, tabletop games, indie stuff!? Come to PIE, pgh indie expo, this weekend!!!
Sketchbook messing with npc design and studying how Ocarina of Time did it with sparser geometry
I'm having a very specific strange problem? All my scalene triangles are too large!?!
Well done to Markiplier, Szymanski, cast, & crew. Iron Lung, was a highly enjoyable bloody submersible movie, & very well done!
Memories of my previous art studio aka a corner of some small apartment with a shelf shoved up near it as the other wall
OVERY NOISY EXCESSIVE TILE MAP (I'm messing around in Gamemaker Studio with tiles by Szadi arts)
Closest I've gotten to the rock texture I'm aiming for! The texture library is starting to look like I can fill up some shelves of it soon. #MaterialMaker #pbr
Aha #MaterialMaker 1.4 did manage to save my sand materials before the freeze! (pretty sure I did not add buffers where needed) #gamedev
Welp I've frozen #MaterialMaker ... I do hope i get to save my sand textures (pictured here moments before the incident)
Mocking up some level design/architecture & cityscape to hop around in #gamedev #AssetForge
Reference overload cause it makes my brain function and pleased to do the art making