Wauz 🦇
@wauzmons
He / Him, Founder of Seven Ducks Studios, trying to create Elysian Eclipse, a Spiritual Successor to Spore. Fediverse:
#ElysianEclipse V 0.6.3 is here! This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops. Patchnotes for all 0.6.x updates: www.elysian-eclipse.com#/wiki/V_0.6_... Supporter Download: ko-fi.com/post/Version...
Howdy. More flower parts have been added to the editor. V 0.6.3 will be ready for release in about a week. #ElysianEclipse #Spore #GameDev #IndieGame
The weather is still awful and I'm really tired, but I managed to add some more plant editor parts: Gel Bubbles and Raindrop Fruits! #ElysianEclipse #Spore #GameDev #IndieGame
The development of #ElysianEclipse has been paused for a while, due to extreme heat. V 0.6.3 will likely be released mid to late July. Blorb has melted and we are trying to transfer him to the bathtub.
It's still pride month, so I made a gay house for the gay Blorb! But most importantly: Flags have been implemented! In the future, you will be able to fully customize your empire's flag with the flag editor. #ElysianEclipse #Spore #GameDev #IndieGame #PrideMonth
The newly added leaf parts and reworked glow fruits can be used to create some really cool flowers. #ElysianEclipse #Spore #GameDev #IndieGame
V 0.6.3 will add over 20 new parts for plants and buildings! Anyway, here is the actual successor to Spore -- Shroom. #ElysianEclipse #Spore #GameDev #IndieGame
New editor parts for Elysian Eclipse? You want it? It's yours, my friend. As long as you have enough rubies. #ElysianEclipse #Spore #GameDev #IndieGame
#ElysianEclipse V 0.6.2 is here! This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops. Patchnotes for all 0.6.x updates: www.elysian-eclipse.com#/wiki/V_0.6_... Supporter Download: ko-fi.com/post/Version...
Creatures now have procedural blink animations! #ElysianEclipse #Spore #GameDev #IndieGame
I'm working on animated eyelids for creatures, aswell as controls for rolling vehicles. Both are unfinished, so I somehow ended up with a sad Nugget, trapped in a ball. #ElysianEclipse #Spore #GameDev #IndieGame
Blorb ate some strange fruit and is now feeling a little weird. The new intoxication status effects are were once they are did. #ElysianEclipse #Spore #GameDev #IndieGame
I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol. #ElysianEclipse #Spore #GameDev #IndieGame
#ElysianEclipse V 0.6.1 is here! This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops. Patchnotes for all 0.6.x updates: www.elysian-eclipse.com#/wiki/V_0.6_... Supporter Download: ko-fi.com/post/Version...
I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise. #ElysianEclipse #Spore #GameDev #IndieGame
Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too. #ElysianEclipse #Spore #GameDev #IndieGame
It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!! #ElysianEclipse #ElysianEclipseContest #ArtContest
I'm currently fixing all the bugs caused by the migration and also further polishing the graphics. The shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds. #ElysianEclipse #Spore #GameDev #IndieGame
It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated! #ElysianEclipse #AprilFools
Finally, the editor. You can notice that the color grading is different, but I tried to keep it close to the original.
The background and asteroids in space stage have been improved and some planets have thicker atmospheres now.
The creature stage got an increased render distance and the horizon is more orange. Otherwise pretty similar.
In aquatic stage, the kelp and caustics look definitely better. It's a little bit darker now. Maybe too dark? Not sure.
Next we have the cell stage. It looks more vibrant and foamy. The lighting on the microbes also feels better.
The title screen is mostly the same, but a bit dimmer. I'd maybe say that the old one is a little prettier, while the new one is less noisy.
Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system. #ElysianEclipse #Spore #GameDev #IndieGame
Architecture Art Contest It is time for the fifth #ElysianEclipse #ArtContest! Our creatures are becoming more and more civilized and deserve a proper place to live. Now you can help to design a home for them, with the chance of your ideas getting added to the game! #ElysianEclipseContest 🧵
The render pipeline migration is progressing. The creature editor is already fully functional again. Some of the colors are different, but it is still looking decent. Has been pretty frustrating so far. #ElysianEclipse